Major ass changes to terrain (now uses libTerrain-BSD!) and all-round improvements to code quality. Terrain saving/loading may work now (running through setHeights1D and getHeights1D before DB4o) **WARNING: UNTESTED**

This commit is contained in:
Adam Frisby
2007-04-11 05:19:27 +00:00
parent b5494438e5
commit adb56a46f4
19 changed files with 70 additions and 310 deletions

View File

@@ -6,7 +6,7 @@ namespace OpenSim.Storage.LocalStorageDb4o
{
public class MapStorage
{
public float[,] Map;
public float[] Map;
public MapStorage()
{