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Renaming existing 'torture' tests to 'performance' tests instead, since this better matches what they really do.
nant target name changes to test-perf instead of torture, to match test-stress still not run by default
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@@ -47,10 +47,10 @@ using OpenSim.Services.AvatarService;
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using OpenSim.Tests.Common;
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using OpenSim.Tests.Common.Mock;
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namespace OpenSim.Tests.Torture
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namespace OpenSim.Tests.Performance
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{
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/// <summary>
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/// NPC torture tests
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/// NPC performance tests
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/// </summary>
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/// <remarks>
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/// Don't rely on the numbers given by these tests - they will vary a lot depending on what is already cached,
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@@ -58,7 +58,7 @@ namespace OpenSim.Tests.Torture
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/// earlier tests.
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/// </remarks>
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[TestFixture]
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public class NPCTortureTests
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public class NPCPerformanceTests
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{
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private TestScene scene;
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private AvatarFactoryModule afm;
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@@ -36,10 +36,10 @@ using OpenSim.Region.Framework.Scenes;
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using OpenSim.Tests.Common;
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using OpenSim.Tests.Common.Mock;
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namespace OpenSim.Tests.Torture
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namespace OpenSim.Tests.Performance
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{
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/// <summary>
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/// Object torture tests
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/// Object performance tests
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/// </summary>
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/// <remarks>
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/// Don't rely on the numbers given by these tests - they will vary a lot depending on what is already cached,
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@@ -47,7 +47,7 @@ namespace OpenSim.Tests.Torture
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/// earlier tests.
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/// </remarks>
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[TestFixture]
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public class ObjectTortureTests
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public class ObjectPerformanceTests
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{
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[TearDown]
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public void TearDown()
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@@ -42,10 +42,10 @@ using OpenSim.Region.ScriptEngine.XEngine;
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using OpenSim.Tests.Common;
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using OpenSim.Tests.Common.Mock;
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namespace OpenSim.Tests.Torture
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namespace OpenSim.Tests.Performance
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{
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/// <summary>
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/// Script torture tests
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/// Script performance tests
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/// </summary>
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/// <remarks>
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/// Don't rely on the numbers given by these tests - they will vary a lot depending on what is already cached,
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@@ -53,7 +53,7 @@ namespace OpenSim.Tests.Torture
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/// earlier tests.
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/// </remarks>
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[TestFixture]
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public class ScriptTortureTests
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public class ScriptPerformanceTests
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{
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private TestScene m_scene;
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private XEngine m_xEngine;
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