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Also compress the actual fatpacks
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@@ -50,6 +50,7 @@ namespace OpenSim.Server.Handlers.Simulation
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// are pure binary and shoehorning that into a string with UTF-8
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// encoding breaks it
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server.AddStreamHandler(new AgentPostHandler(m_LocalSimulationService));
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server.AddStreamHandler(new AgentPutHandler(m_LocalSimulationService));
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server.AddHTTPHandler("/agent/", new AgentHandler(m_LocalSimulationService).Handler);
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server.AddHTTPHandler("/object/", new ObjectHandler(m_LocalSimulationService).Handler);
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}
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