simplify lsl CreateLink

This commit is contained in:
UbitUmarov
2022-06-18 19:52:48 +01:00
parent 3d4abfb218
commit ade2ceb098

View File

@@ -4431,10 +4431,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
public void llCreateLink(LSL_Key target, LSL_Integer parent) public void llCreateLink(LSL_Key target, LSL_Integer parent)
{ {
if (!UUID.TryParse(target, out UUID targetID) || targetID.IsZero())
return;
if ((m_item.PermsMask & ScriptBaseClass.PERMISSION_CHANGE_LINKS) == 0 if ((m_item.PermsMask & ScriptBaseClass.PERMISSION_CHANGE_LINKS) == 0
&& !m_automaticLinkPermission) && !m_automaticLinkPermission)
{ {
@@ -4442,7 +4438,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
return; return;
} }
CreateLink(targetID, parent); CreateLink(target, parent);
} }
public void CreateLink(string target, int parent) public void CreateLink(string target, int parent)
@@ -4450,11 +4446,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
if (!UUID.TryParse(target, out UUID targetID) || targetID.IsZero()) if (!UUID.TryParse(target, out UUID targetID) || targetID.IsZero())
return; return;
CreateLink(targetID, parent);
}
public void CreateLink(UUID targetID, int parent)
{
SceneObjectPart targetPart = World.GetSceneObjectPart(targetID); SceneObjectPart targetPart = World.GetSceneObjectPart(targetID);
if (targetPart == null) if (targetPart == null)
return; return;