add string osSetDynamicTextureDataFace(string dynamicID, string contentType, string data, string extraParams, int timer, int face) to easy only setting a prim face

This commit is contained in:
UbitUmarov
2017-06-24 04:23:13 +01:00
parent c3dbf91152
commit ae4266916c
3 changed files with 15 additions and 1 deletions

View File

@@ -735,6 +735,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
public string osSetDynamicTextureData(string dynamicID, string contentType, string data, string extraParams,
int timer)
{
return osSetDynamicTextureDataFace(dynamicID, contentType, data, extraParams, timer, -1);
}
public string osSetDynamicTextureDataFace(string dynamicID, string contentType, string data, string extraParams,
int timer, int face)
{
CheckThreatLevel(ThreatLevel.VeryLow, "osSetDynamicTextureData");
@@ -750,7 +756,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
}
UUID createdTexture =
textureManager.AddDynamicTextureData(World.RegionInfo.RegionID, m_host.UUID, contentType, data,
extraParams, timer);
extraParams, timer, false, 3, 255, face);
return createdTexture.ToString();
}
}