Merge branch 'master' into careminster

Conflicts:
	OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs
	OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
This commit is contained in:
Melanie
2013-03-31 20:56:13 +01:00
2 changed files with 48 additions and 58 deletions

View File

@@ -1289,16 +1289,16 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
}
public delegate void InformClientToInitateTeleportToLocationDelegate(ScenePresence agent, uint regionX, uint regionY,
public delegate void InformClientToInitiateTeleportToLocationDelegate(ScenePresence agent, uint regionX, uint regionY,
Vector3 position,
Scene initiatingScene);
private void InformClientToInitateTeleportToLocation(ScenePresence agent, uint regionX, uint regionY, Vector3 position, Scene initiatingScene)
private void InformClientToInitiateTeleportToLocation(ScenePresence agent, uint regionX, uint regionY, Vector3 position, Scene initiatingScene)
{
// This assumes that we know what our neighbours are.
InformClientToInitateTeleportToLocationDelegate d = InformClientToInitiateTeleportToLocationAsync;
InformClientToInitiateTeleportToLocationDelegate d = InformClientToInitiateTeleportToLocationAsync;
d.BeginInvoke(agent, regionX, regionY, position, initiatingScene,
InformClientToInitiateTeleportToLocationCompleted,
d);
@@ -1360,8 +1360,8 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
private void InformClientToInitiateTeleportToLocationCompleted(IAsyncResult iar)
{
InformClientToInitateTeleportToLocationDelegate icon =
(InformClientToInitateTeleportToLocationDelegate)iar.AsyncState;
InformClientToInitiateTeleportToLocationDelegate icon =
(InformClientToInitiateTeleportToLocationDelegate)iar.AsyncState;
icon.EndInvoke(iar);
}