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https://github.com/opensim/opensim.git
synced 2026-08-11 03:45:35 +08:00
Formatting cleanup.
This commit is contained in:
@@ -203,7 +203,7 @@ namespace OpenSim.Framework
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args["inventory_folder"] = OSD.FromUUID(InventoryFolder);
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args["secure_session_id"] = OSD.FromUUID(SecureSessionID);
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args["session_id"] = OSD.FromUUID(SessionID);
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args["service_session_id"] = OSD.FromString(ServiceSessionID);
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args["start_pos"] = OSD.FromString(startpos.ToString());
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args["client_ip"] = OSD.FromString(IPAddress);
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@@ -219,7 +219,7 @@ namespace OpenSim.Framework
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OSDMap appmap = Appearance.Pack();
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args["packed_appearance"] = appmap;
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}
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if (ServiceURLs != null && ServiceURLs.Count > 0)
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{
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OSDArray urls = new OSDArray(ServiceURLs.Count * 2);
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@@ -307,7 +307,7 @@ namespace OpenSim.Framework
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// DEBUG OFF
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try {
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// Unpack various appearance elements
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// Unpack various appearance elements
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Appearance = new AvatarAppearance(AgentID);
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// Eventually this code should be deprecated, use full appearance
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@@ -46,7 +46,7 @@ namespace OpenSim.Framework
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public readonly static int TEXTURE_COUNT = 21;
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public readonly static byte[] BAKE_INDICES = new byte[] { 8, 9, 10, 11, 19, 20 };
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protected UUID m_owner;
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protected int m_serial = 1;
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protected byte[] m_visualparams;
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@@ -110,10 +110,10 @@ namespace OpenSim.Framework
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SetDefaultTexture();
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SetDefaultParams();
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SetHeight();
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m_attachments = new Dictionary<int, List<AvatarAttachment>>();
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}
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public AvatarAppearance(UUID avatarID, OSDMap map)
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{
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// m_log.WarnFormat("[AVATAR APPEARANCE]: create appearance for {0} from OSDMap",avatarID);
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@@ -122,11 +122,11 @@ namespace OpenSim.Framework
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Unpack(map);
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SetHeight();
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}
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public AvatarAppearance(UUID avatarID, AvatarWearable[] wearables, Primitive.TextureEntry textureEntry, byte[] visualParams)
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{
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// m_log.WarnFormat("[AVATAR APPEARANCE] create initialized appearance for {0}",avatarID);
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m_serial = 1;
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m_owner = avatarID;
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@@ -134,7 +134,7 @@ namespace OpenSim.Framework
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m_wearables = wearables;
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else
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SetDefaultWearables();
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if (textureEntry != null)
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m_texture = textureEntry;
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else
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@@ -172,41 +172,41 @@ namespace OpenSim.Framework
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return;
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}
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m_serial = appearance.Serial;
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m_owner = appearance.Owner;
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m_wearables = new AvatarWearable[AvatarWearable.MAX_WEARABLES];
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for (int i = 0 ; i < AvatarWearable.MAX_WEARABLES ; i++ )
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for (int i = 0; i < AvatarWearable.MAX_WEARABLES; i++)
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m_wearables[i] = new AvatarWearable();
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if (copyWearables && (appearance.Wearables != null))
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{
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for (int i = 0; i < AvatarWearable.MAX_WEARABLES; i++)
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SetWearable(i,appearance.Wearables[i]);
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}
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m_texture = null;
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if (appearance.Texture != null)
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{
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byte[] tbytes = appearance.Texture.GetBytes();
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m_texture = new Primitive.TextureEntry(tbytes,0,tbytes.Length);
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}
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m_visualparams = null;
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if (appearance.VisualParams != null)
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m_visualparams = (byte[])appearance.VisualParams.Clone();
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// Copy the attachment, force append mode since that ensures consistency
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m_attachments = new Dictionary<int, List<AvatarAttachment>>();
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foreach (AvatarAttachment attachment in appearance.GetAttachments())
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AppendAttachment(new AvatarAttachment(attachment));
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}
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public void GetAssetsFrom(AvatarAppearance app)
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{
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for (int i = 0 ; i < AvatarWearable.MAX_WEARABLES ; i++ )
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for (int i = 0; i < AvatarWearable.MAX_WEARABLES; i++)
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{
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for (int j = 0 ; j < m_wearables[i].Count ; j++)
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for (int j = 0; j < m_wearables[i].Count; j++)
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{
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UUID itemID = m_wearables[i][j].ItemID;
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UUID assetID = app.Wearables[i].GetAsset(itemID);
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@@ -220,7 +220,7 @@ namespace OpenSim.Framework
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public void ClearWearables()
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{
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m_wearables = new AvatarWearable[AvatarWearable.MAX_WEARABLES];
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for (int i = 0 ; i < AvatarWearable.MAX_WEARABLES ; i++ )
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for (int i = 0; i < AvatarWearable.MAX_WEARABLES; i++)
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m_wearables[i] = new AvatarWearable();
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}
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@@ -248,7 +248,7 @@ namespace OpenSim.Framework
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/// <summary>
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/// Set up appearance textures.
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/// Returns boolean that indicates whether the new entries actually change the
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/// existing values.
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/// existing values.
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/// </summary>
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public virtual bool SetTextureEntries(Primitive.TextureEntry textureEntry)
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{
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@@ -263,7 +263,7 @@ namespace OpenSim.Framework
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{
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Primitive.TextureEntryFace newface = textureEntry.FaceTextures[i];
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Primitive.TextureEntryFace oldface = m_texture.FaceTextures[i];
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if (newface == null)
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{
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if (oldface == null) continue;
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@@ -274,7 +274,7 @@ namespace OpenSim.Framework
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}
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changed = true;
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// if (newface != null)
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// m_log.WarnFormat("[AVATAR APPEARANCE]: index {0}, new texture id {1}",i,newface.TextureID);
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}
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@@ -282,11 +282,11 @@ namespace OpenSim.Framework
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m_texture = textureEntry;
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return changed;
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}
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/// <summary>
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/// Set up visual parameters for the avatar and refresh the avatar height
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/// Returns boolean that indicates whether the new entries actually change the
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/// existing values.
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/// existing values.
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/// </summary>
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public virtual bool SetVisualParams(byte[] visualParams)
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{
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@@ -316,13 +316,13 @@ namespace OpenSim.Framework
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return changed;
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}
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public virtual void SetAppearance(Primitive.TextureEntry textureEntry, byte[] visualParams)
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{
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SetTextureEntries(textureEntry);
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SetVisualParams(visualParams);
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}
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public virtual void SetHeight()
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{
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m_avatarHeight = 1.23077f // Shortest possible avatar height
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@@ -347,25 +347,24 @@ namespace OpenSim.Framework
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// m_log.WarnFormat("[AVATARAPPEARANCE] set wearable {0} --> {1}:{2}",wearableId,wearable.ItemID,wearable.AssetID);
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// DEBUG OFF
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m_wearables[wearableId].Clear();
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for (int i = 0 ; i < wearable.Count ; i++)
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for (int i = 0; i < wearable.Count; i++)
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m_wearables[wearableId].Add(wearable[i].ItemID, wearable[i].AssetID);
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}
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// DEBUG ON
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public override String ToString()
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{
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String s = "";
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s += String.Format("Serial: {0}\n",m_serial);
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for (uint i = 0; i < AvatarAppearance.TEXTURE_COUNT; i++)
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if (m_texture.FaceTextures[i] != null)
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s += String.Format("Texture: {0} --> {1}\n",i,m_texture.FaceTextures[i].TextureID);
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foreach (AvatarWearable awear in m_wearables)
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{
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for ( int i = 0 ; i < awear.Count ; i++ )
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for (int i = 0; i < awear.Count; i++)
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s += String.Format("Wearable: item={0}, asset={1}\n",awear[i].ItemID,awear[i].AssetID);
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}
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@@ -373,13 +372,13 @@ namespace OpenSim.Framework
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for (uint j = 0; j < AvatarAppearance.VISUALPARAM_COUNT; j++)
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s += String.Format("{0},",m_visualparams[j]);
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s += "\n";
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return s;
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}
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// DEBUG OFF
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/// <summary>
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/// Get a list of the attachments, note that there may be
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/// Get a list of the attachments, note that there may be
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/// duplicate attachpoints
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/// </summary>
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public List<AvatarAttachment> GetAttachments()
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@@ -390,10 +389,10 @@ namespace OpenSim.Framework
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foreach (AvatarAttachment attach in kvp.Value)
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alist.Add(new AvatarAttachment(attach));
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}
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return alist;
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}
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internal void AppendAttachment(AvatarAttachment attach)
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{
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if (! m_attachments.ContainsKey(attach.AttachPoint))
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@@ -406,11 +405,11 @@ namespace OpenSim.Framework
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m_attachments[attach.AttachPoint] = new List<AvatarAttachment>();
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m_attachments[attach.AttachPoint].Add(attach);
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}
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/// <summary>
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/// Add an attachment, if the attachpoint has the
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/// Add an attachment, if the attachpoint has the
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/// 0x80 bit set then we assume this is an append
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/// operation otherwise we replace whatever is
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/// operation otherwise we replace whatever is
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/// currently attached at the attachpoint
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/// </summary>
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public void SetAttachment(int attachpoint, UUID item, UUID asset)
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@@ -485,14 +484,14 @@ namespace OpenSim.Framework
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data["serial"] = OSD.FromInteger(m_serial);
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data["height"] = OSD.FromReal(m_avatarHeight);
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data["hipoffset"] = OSD.FromReal(m_hipOffset);
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// Wearables
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OSDArray wears = new OSDArray(AvatarWearable.MAX_WEARABLES);
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for (int i = 0; i < AvatarWearable.MAX_WEARABLES; i++)
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for (int i = 0; i < AvatarWearable.MAX_WEARABLES; i++)
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wears.Add(m_wearables[i].Pack());
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data["wearables"] = wears;
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// Avatar Textures
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// Avatar Textures
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OSDArray textures = new OSDArray(AvatarAppearance.TEXTURE_COUNT);
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for (uint i = 0; i < AvatarAppearance.TEXTURE_COUNT; i++)
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{
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@@ -506,7 +505,7 @@ namespace OpenSim.Framework
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// Visual Parameters
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OSDBinary visualparams = new OSDBinary(m_visualparams);
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data["visualparams"] = visualparams;
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// Attachments
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OSDArray attachs = new OSDArray(m_attachments.Count);
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foreach (AvatarAttachment attach in GetAttachments())
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@@ -529,14 +528,14 @@ namespace OpenSim.Framework
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if ((data != null) && (data["hipoffset"] != null))
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m_hipOffset = (float)data["hipoffset"].AsReal();
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try
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try
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{
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// Wearables
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SetDefaultWearables();
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if ((data != null) && (data["wearables"] != null) && (data["wearables"]).Type == OSDType.Array)
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{
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OSDArray wears = (OSDArray)(data["wearables"]);
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for (int i = 0; i < wears.Count; i++)
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for (int i = 0; i < wears.Count; i++)
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m_wearables[i] = new AvatarWearable((OSDArray)wears[i]);
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}
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else
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@@ -333,7 +333,7 @@ namespace OpenSim.Framework
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{
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// DEBUG ON
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m_log.WarnFormat("[CHILDAGENTDATAUPDATE] Pack data");
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// DEBUG OFF
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// DEBUG OFF
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OSDMap args = new OSDMap();
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args["message_type"] = OSD.FromString("AgentData");
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@@ -456,7 +456,7 @@ namespace OpenSim.Framework
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{
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// DEBUG ON
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m_log.WarnFormat("[CHILDAGENTDATAUPDATE] Unpack data");
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// DEBUG OFF
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// DEBUG OFF
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if (args.ContainsKey("region_id"))
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UUID.TryParse(args["region_id"].AsString(), out RegionID);
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@@ -616,7 +616,7 @@ namespace OpenSim.Framework
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// DEBUG ON
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else
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m_log.WarnFormat("[CHILDAGENTDATAUPDATE] No packed appearance");
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// DEBUG OFF
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// DEBUG OFF
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if ((args["controllers"] != null) && (args["controllers"]).Type == OSDType.Array)
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{
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@@ -36,7 +36,7 @@ namespace OpenSim.Framework
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public class MainServer
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private static BaseHttpServer instance = null;
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private static Dictionary<uint, BaseHttpServer> m_Servers =
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new Dictionary<uint, BaseHttpServer>();
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@@ -64,8 +64,8 @@ namespace OpenSim.Framework
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m_Servers[port] = new BaseHttpServer(port);
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if (ipaddr != null )
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m_Servers[port].ListenIPAddress = ipaddr;
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if (ipaddr != null)
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m_Servers[port].ListenIPAddress = ipaddr;
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m_log.InfoFormat("[MAIN HTTP SERVER]: Starting main http server on port {0}", port);
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m_Servers[port].Start();
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