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fix build break on UserManagementModule.
This also adds time since started to "show threads". Unfortunately these two changes got mixed in.
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@@ -244,7 +244,7 @@ namespace OpenSim.Framework.Servers
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protected string GetThreadsReport()
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{
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// This should be a constant field.
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string reportFormat = "{0,6} {1,35} {2,16} {3,10} {4,30}";
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string reportFormat = "{0,6} {1,35} {2,16} {3,13} {4,10} {5,30}";
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StringBuilder sb = new StringBuilder();
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Watchdog.ThreadWatchdogInfo[] threads = Watchdog.GetThreads();
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@@ -253,7 +253,7 @@ namespace OpenSim.Framework.Servers
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int timeNow = Util.EnvironmentTickCount();
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sb.AppendFormat(reportFormat, "ID", "NAME", "LAST UPDATE (MS)", "PRIORITY", "STATE");
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sb.AppendFormat(reportFormat, "ID", "NAME", "LAST UPDATE (MS)", "LIFETIME (MS)", "PRIORITY", "STATE");
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sb.Append(Environment.NewLine);
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foreach (Watchdog.ThreadWatchdogInfo twi in threads)
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@@ -262,8 +262,12 @@ namespace OpenSim.Framework.Servers
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sb.AppendFormat(
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reportFormat,
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//t.ManagedThreadId, t.Name, string.Format("{0} ms", timeNow - twi.LastTick), t.Priority, t.ThreadState);
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t.ManagedThreadId, t.Name, timeNow - twi.LastTick, t.Priority, t.ThreadState);
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t.ManagedThreadId,
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t.Name,
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timeNow - twi.LastTick,
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timeNow - twi.FirstTick,
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t.Priority,
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t.ThreadState);
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sb.Append(Environment.NewLine);
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}
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