mirror of
https://github.com/opensim/opensim.git
synced 2026-08-01 22:26:09 +08:00
Merge branch 'avination' into careminster
Conflicts: OpenSim/Region/Framework/Scenes/ScenePresence.cs
This commit is contained in:
@@ -103,6 +103,7 @@ namespace OpenSim.Region.ClientStack.Linden
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private static readonly string m_getObjectPhysicsDataPath = "0101/";
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private static readonly string m_getObjectCostPath = "0102/";
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private static readonly string m_ResourceCostSelectedPath = "0103/";
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private static readonly string m_UpdateAgentInformationPath = "0500/";
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// These are callbacks which will be setup by the scene so that we can update scene data when we
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@@ -287,6 +288,8 @@ namespace OpenSim.Region.ClientStack.Linden
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m_HostCapsObj.RegisterHandler("GetObjectCost", getObjectCostHandler);
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IRequestHandler ResourceCostSelectedHandler = new RestStreamHandler("POST", capsBase + m_ResourceCostSelectedPath, ResourceCostSelected);
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m_HostCapsObj.RegisterHandler("ResourceCostSelected", ResourceCostSelectedHandler);
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IRequestHandler UpdateAgentInformationHandler = new RestStreamHandler("POST", capsBase + m_UpdateAgentInformationPath, UpdateAgentInformation);
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m_HostCapsObj.RegisterHandler("UpdateAgentInformation", UpdateAgentInformationHandler);
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m_HostCapsObj.RegisterHandler(
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"CopyInventoryFromNotecard",
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@@ -1438,6 +1441,22 @@ namespace OpenSim.Region.ClientStack.Linden
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string response = OSDParser.SerializeLLSDXmlString(resp);
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return response;
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}
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public string UpdateAgentInformation(string request, string path,
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string param, IOSHttpRequest httpRequest,
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IOSHttpResponse httpResponse)
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{
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OSDMap req = (OSDMap)OSDParser.DeserializeLLSDXml(request);
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OSDMap resp = new OSDMap();
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OSDMap accessPrefs = new OSDMap();
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accessPrefs["max"] = "A";
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resp["access_prefs"] = accessPrefs;
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string response = OSDParser.SerializeLLSDXmlString(resp);
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return response;
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}
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}
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public class AssetUploader
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@@ -27,6 +27,7 @@
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Collections.Specialized;
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using System.Drawing;
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using System.Drawing.Imaging;
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@@ -53,8 +54,8 @@ namespace OpenSim.Region.ClientStack.Linden
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[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "UploadBakedTextureModule")]
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public class UploadBakedTextureModule : INonSharedRegionModule
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{
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// private static readonly ILog m_log =
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// LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private static readonly ILog m_log =
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LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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/// <summary>
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/// For historical reasons this is fixed, but there
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@@ -64,31 +65,195 @@ namespace OpenSim.Region.ClientStack.Linden
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private Scene m_scene;
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private bool m_persistBakedTextures;
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private IBakedTextureModule m_BakedTextureModule;
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public void Initialise(IConfigSource source)
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{
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IConfig appearanceConfig = source.Configs["Appearance"];
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if (appearanceConfig != null)
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m_persistBakedTextures = appearanceConfig.GetBoolean("PersistBakedTextures", m_persistBakedTextures);
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}
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public void AddRegion(Scene s)
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{
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m_scene = s;
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}
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public void RemoveRegion(Scene s)
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{
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s.EventManager.OnRegisterCaps -= RegisterCaps;
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s.EventManager.OnNewPresence -= RegisterNewPresence;
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s.EventManager.OnRemovePresence -= DeRegisterPresence;
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m_BakedTextureModule = null;
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m_scene = null;
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}
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public void RegionLoaded(Scene s)
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{
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m_scene.EventManager.OnRegisterCaps += RegisterCaps;
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m_scene.EventManager.OnNewPresence += RegisterNewPresence;
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m_scene.EventManager.OnRemovePresence += DeRegisterPresence;
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}
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private void DeRegisterPresence(UUID agentId)
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{
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ScenePresence presence = null;
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if (m_scene.TryGetScenePresence(agentId, out presence))
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{
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presence.ControllingClient.OnSetAppearance -= CaptureAppearanceSettings;
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}
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}
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private void RegisterNewPresence(ScenePresence presence)
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{
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presence.ControllingClient.OnSetAppearance += CaptureAppearanceSettings;
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}
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private void CaptureAppearanceSettings(IClientAPI remoteClient, Primitive.TextureEntry textureEntry, byte[] visualParams, Vector3 avSize, WearableCacheItem[] cacheItems)
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{
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int maxCacheitemsLoop = cacheItems.Length;
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if (maxCacheitemsLoop > AvatarWearable.MAX_WEARABLES)
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{
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maxCacheitemsLoop = AvatarWearable.MAX_WEARABLES;
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m_log.WarnFormat("[CACHEDBAKES]: Too Many Cache items Provided {0}, the max is {1}. Truncating!", cacheItems.Length, AvatarWearable.MAX_WEARABLES);
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}
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m_BakedTextureModule = m_scene.RequestModuleInterface<IBakedTextureModule>();
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if (cacheItems.Length > 0)
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{
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m_log.Debug("[Cacheitems]: " + cacheItems.Length);
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for (int iter = 0; iter < maxCacheitemsLoop; iter++)
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{
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m_log.Debug("[Cacheitems] {" + iter + "/" + cacheItems[iter].TextureIndex + "}: c-" + cacheItems[iter].CacheId + ", t-" +
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cacheItems[iter].TextureID);
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}
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ScenePresence p = null;
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if (m_scene.TryGetScenePresence(remoteClient.AgentId, out p))
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{
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WearableCacheItem[] existingitems = p.Appearance.WearableCacheItems;
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if (existingitems == null)
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{
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if (m_BakedTextureModule != null)
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{
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WearableCacheItem[] savedcache = null;
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try
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{
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if (p.Appearance.WearableCacheItemsDirty)
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{
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savedcache = m_BakedTextureModule.Get(p.UUID);
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p.Appearance.WearableCacheItems = savedcache;
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p.Appearance.WearableCacheItemsDirty = false;
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}
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}
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/*
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* The following Catch types DO NOT WORK with m_BakedTextureModule.Get
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* it jumps to the General Packet Exception Handler if you don't catch Exception!
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*
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catch (System.Net.Sockets.SocketException)
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{
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cacheItems = null;
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}
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catch (WebException)
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{
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cacheItems = null;
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}
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catch (InvalidOperationException)
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{
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cacheItems = null;
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} */
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catch (Exception)
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{
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// The service logs a sufficient error message.
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}
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if (savedcache != null)
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existingitems = savedcache;
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}
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}
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// Existing items null means it's a fully new appearance
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if (existingitems == null)
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{
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for (int i = 0; i < maxCacheitemsLoop; i++)
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{
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if (textureEntry.FaceTextures.Length > cacheItems[i].TextureIndex)
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{
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cacheItems[i].TextureID =
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textureEntry.FaceTextures[cacheItems[i].TextureIndex].TextureID;
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if (m_scene.AssetService != null)
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cacheItems[i].TextureAsset =
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m_scene.AssetService.GetCached(cacheItems[i].TextureID.ToString());
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}
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else
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{
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m_log.WarnFormat("[CACHEDBAKES]: Invalid Texture Index Provided, Texture doesn't exist or hasn't been uploaded yet {0}, the max is {1}. Skipping!", cacheItems[i].TextureIndex, textureEntry.FaceTextures.Length);
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}
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}
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}
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else
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{
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// for each uploaded baked texture
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for (int i = 0; i < maxCacheitemsLoop; i++)
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{
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if (textureEntry.FaceTextures.Length > cacheItems[i].TextureIndex)
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{
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cacheItems[i].TextureID =
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textureEntry.FaceTextures[cacheItems[i].TextureIndex].TextureID;
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}
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else
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{
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m_log.WarnFormat("[CACHEDBAKES]: Invalid Texture Index Provided, Texture doesn't exist or hasn't been uploaded yet {0}, the max is {1}. Skipping!", cacheItems[i].TextureIndex, textureEntry.FaceTextures.Length);
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}
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}
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for (int i = 0; i < maxCacheitemsLoop; i++)
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{
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if (cacheItems[i].TextureAsset == null)
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{
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cacheItems[i].TextureAsset =
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m_scene.AssetService.GetCached(cacheItems[i].TextureID.ToString());
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}
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}
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}
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p.Appearance.WearableCacheItems = cacheItems;
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if (m_BakedTextureModule != null)
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{
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m_BakedTextureModule.Store(remoteClient.AgentId, cacheItems);
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p.Appearance.WearableCacheItemsDirty = true;
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}
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}
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}
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}
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public void PostInitialise()
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{
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}
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public void Close() { }
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public string Name { get { return "UploadBakedTextureModule"; } }
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@@ -100,15 +265,23 @@ namespace OpenSim.Region.ClientStack.Linden
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public void RegisterCaps(UUID agentID, Caps caps)
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{
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UploadBakedTextureHandler avatarhandler = new UploadBakedTextureHandler(
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caps, m_scene.AssetService, m_persistBakedTextures);
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caps.RegisterHandler(
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"UploadBakedTexture",
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new RestStreamHandler(
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"POST",
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"/CAPS/" + caps.CapsObjectPath + m_uploadBakedTexturePath,
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new UploadBakedTextureHandler(
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caps, m_scene.AssetService, m_persistBakedTextures).UploadBakedTexture,
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avatarhandler.UploadBakedTexture,
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"UploadBakedTexture",
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agentID.ToString()));
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}
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}
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}
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@@ -3629,7 +3629,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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avp.Sender.IsTrial = false;
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avp.Sender.ID = agentID;
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//m_log.DebugFormat("[CLIENT]: Sending appearance for {0} to {1}", agentID.ToString(), AgentId.ToString());
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m_log.DebugFormat("[CLIENT]: Sending appearance for {0} to {1}", agentID.ToString(), AgentId.ToString());
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OutPacket(avp, ThrottleOutPacketType.State);
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}
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@@ -11725,32 +11725,134 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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// var item = fac.GetBakedTextureFaces(AgentId);
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//WearableCacheItem[] items = fac.GetCachedItems(AgentId);
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IImprovedAssetCache cache = m_scene.RequestModuleInterface<IImprovedAssetCache>();
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if (cache == null)
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IAssetService cache = m_scene.AssetService;
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IBakedTextureModule bakedTextureModule = m_scene.RequestModuleInterface<IBakedTextureModule>();
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//bakedTextureModule = null;
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int maxWearablesLoop = cachedtex.WearableData.Length;
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if (maxWearablesLoop > AvatarWearable.MAX_WEARABLES)
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maxWearablesLoop = AvatarWearable.MAX_WEARABLES;
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if (bakedTextureModule != null && cache != null)
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{
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for (int i = 0; i < cachedtex.WearableData.Length; i++)
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// We need to make sure the asset stored in the bake is available on this server also by it's assetid before we map it to a Cacheid
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WearableCacheItem[] cacheItems = null;
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ScenePresence p = m_scene.GetScenePresence(AgentId);
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if (p.Appearance != null)
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if (p.Appearance.WearableCacheItems == null || p.Appearance.WearableCacheItemsDirty)
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{
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try
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{
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cacheItems = bakedTextureModule.Get(AgentId);
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p.Appearance.WearableCacheItems = cacheItems;
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p.Appearance.WearableCacheItemsDirty = false;
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}
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/*
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* The following Catch types DO NOT WORK, it jumps to the General Packet Exception Handler if you don't catch Exception!
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*
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catch (System.Net.Sockets.SocketException)
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{
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cacheItems = null;
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}
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catch (WebException)
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{
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cacheItems = null;
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}
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catch (InvalidOperationException)
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{
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cacheItems = null;
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} */
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catch (Exception)
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{
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cacheItems = null;
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}
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}
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else if (p.Appearance.WearableCacheItems != null)
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{
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cacheItems = p.Appearance.WearableCacheItems;
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}
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if (cache != null && cacheItems != null)
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{
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cachedresp.WearableData[i] = new AgentCachedTextureResponsePacket.WearableDataBlock();
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cachedresp.WearableData[i].TextureIndex = cachedtex.WearableData[i].TextureIndex;
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cachedresp.WearableData[i].TextureID = UUID.Zero; //UUID.Parse("8334fb6e-c2f5-46ee-807d-a435f61a8d46");
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cachedresp.WearableData[i].HostName = new byte[0];
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foreach (WearableCacheItem item in cacheItems)
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{
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if (cache.GetCached(item.TextureID.ToString()) == null)
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{
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item.TextureAsset.Temporary = true;
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cache.Store(item.TextureAsset);
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}
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}
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}
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if (cacheItems != null)
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{
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for (int i = 0; i < maxWearablesLoop; i++)
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{
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WearableCacheItem item =
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WearableCacheItem.SearchTextureIndex(cachedtex.WearableData[i].TextureIndex,cacheItems);
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cachedresp.WearableData[i] = new AgentCachedTextureResponsePacket.WearableDataBlock();
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cachedresp.WearableData[i].TextureIndex= cachedtex.WearableData[i].TextureIndex;
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cachedresp.WearableData[i].HostName = new byte[0];
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if (item != null && cachedtex.WearableData[i].ID == item.CacheId)
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{
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cachedresp.WearableData[i].TextureID = item.TextureID;
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}
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else
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{
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cachedresp.WearableData[i].TextureID = UUID.Zero;
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}
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}
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}
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else
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{
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for (int i = 0; i < maxWearablesLoop; i++)
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{
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cachedresp.WearableData[i] = new AgentCachedTextureResponsePacket.WearableDataBlock();
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cachedresp.WearableData[i].TextureIndex = cachedtex.WearableData[i].TextureIndex;
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cachedresp.WearableData[i].TextureID = UUID.Zero;
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//UUID.Parse("8334fb6e-c2f5-46ee-807d-a435f61a8d46");
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cachedresp.WearableData[i].HostName = new byte[0];
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}
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}
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}
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else
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{
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for (int i = 0; i < cachedtex.WearableData.Length; i++)
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if (cache == null)
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{
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cachedresp.WearableData[i] = new AgentCachedTextureResponsePacket.WearableDataBlock();
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cachedresp.WearableData[i].TextureIndex = cachedtex.WearableData[i].TextureIndex;
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if (cache.Check(cachedtex.WearableData[i].ID.ToString()))
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for (int i = 0; i < maxWearablesLoop; i++)
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{
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cachedresp.WearableData[i] = new AgentCachedTextureResponsePacket.WearableDataBlock();
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cachedresp.WearableData[i].TextureIndex = cachedtex.WearableData[i].TextureIndex;
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cachedresp.WearableData[i].TextureID = UUID.Zero;
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//UUID.Parse("8334fb6e-c2f5-46ee-807d-a435f61a8d46");
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else
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cachedresp.WearableData[i].TextureID = UUID.Zero; // UUID.Parse("8334fb6e-c2f5-46ee-807d-a435f61a8d46");
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cachedresp.WearableData[i].HostName = new byte[0];
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cachedresp.WearableData[i].HostName = new byte[0];
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}
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}
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else
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{
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for (int i = 0; i < maxWearablesLoop; i++)
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{
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cachedresp.WearableData[i] = new AgentCachedTextureResponsePacket.WearableDataBlock();
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cachedresp.WearableData[i].TextureIndex = cachedtex.WearableData[i].TextureIndex;
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if (cache.GetCached(cachedresp.WearableData[i].TextureID.ToString()) == null)
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cachedresp.WearableData[i].TextureID = UUID.Zero;
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//UUID.Parse("8334fb6e-c2f5-46ee-807d-a435f61a8d46");
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else
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cachedresp.WearableData[i].TextureID = UUID.Zero;
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// UUID.Parse("8334fb6e-c2f5-46ee-807d-a435f61a8d46");
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cachedresp.WearableData[i].HostName = new byte[0];
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}
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}
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}
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cachedresp.Header.Zerocoded = true;
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Reference in New Issue
Block a user