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Merge branch 'avination' into careminster
Conflicts: OpenSim/Region/Framework/Scenes/ScenePresence.cs
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@@ -205,10 +205,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
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// ((ScenePresence)sp).SetSize(box,off);
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}
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//if (cacheItems.Length > 0)
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//{
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sp.Appearance.WearableCacheItems = cacheItems;
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//}
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// Process the baked texture array
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if (textureEntry != null)
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{
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@@ -284,8 +281,6 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
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public WearableCacheItem[] GetCachedItems(UUID agentId)
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{
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ScenePresence sp = m_scene.GetScenePresence(agentId);
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Dictionary<BakeType, Primitive.TextureEntryFace> bakedTextures = GetBakedTextureFaces(sp);
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WearableCacheItem[] items = sp.Appearance.WearableCacheItems;
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//foreach (WearableCacheItem item in items)
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//{
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