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Formatting cleanup.
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@@ -314,7 +314,7 @@ namespace OpenSim.Region.Framework.Scenes
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}
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);
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}
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}
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}
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private void RestoreSavedScriptState(UUID oldID, UUID newID)
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{
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@@ -579,7 +579,7 @@ namespace OpenSim.Region.Framework.Scenes
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m_items.TryGetValue(itemId, out item);
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return item;
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}
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}
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/// <summary>
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/// Get inventory items by name.
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@@ -588,7 +588,7 @@ namespace OpenSim.Region.Framework.Scenes
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/// <returns>
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/// A list of inventory items with that name.
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/// If no inventory item has that name then an empty list is returned.
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/// </returns>
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/// </returns>
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public IList<TaskInventoryItem> GetInventoryItems(string name)
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{
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IList<TaskInventoryItem> items = new List<TaskInventoryItem>();
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