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In "show throttles", show the maximum drip rate. This shows whether a client is being throttled due to past poor performance.
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@@ -54,6 +54,7 @@ namespace OpenSim.Framework
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public int assetThrottle;
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public int textureThrottle;
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public int totalThrottle;
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public int maxThrottle;
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public Dictionary<string, int> SyncRequests = new Dictionary<string,int>();
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public Dictionary<string, int> AsyncRequests = new Dictionary<string,int>();
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