prevent spurius acceleration values

This commit is contained in:
UbitUmarov
2019-03-19 13:00:11 +00:00
parent c521ff394e
commit af35882eda

View File

@@ -1001,7 +1001,7 @@ namespace OpenSim.Region.Framework.Scenes
get
{
PhysicsActor actor = PhysActor;
if (actor != null)
if (actor != null && actor.IsPhysical)
{
m_acceleration = actor.Acceleration;
}