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Get rid of IScene.PresenceChildStatus() which always had to execute a lookup in favour of IClientAPI.ISceneAgent.IsChildAgent instead.
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@@ -47,6 +47,13 @@ namespace OpenSim.Framework
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/// </summary>
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PresenceType PresenceType { get; }
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/// <summary>
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/// If true, then the agent has no avatar in the scene.
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/// The agent exists to relay data from a region that neighbours the current position of the user's avatar.
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/// Occasionally data is relayed, such as which a user clicks an item in a neighbouring region.
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/// </summary>
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bool IsChildAgent { get; }
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/// <summary>
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/// Avatar appearance data.
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/// </summary>
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