From af658625edca8530c176d5d6a56f3af15fb8aa94 Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Sun, 17 Apr 2022 02:56:31 +0100 Subject: [PATCH] fix a test --- .../Framework/Scenes/Tests/ScenePresenceCrossingTests.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceCrossingTests.cs b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceCrossingTests.cs index c18056d0ac..dcdc10b27b 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceCrossingTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceCrossingTests.cs @@ -112,7 +112,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests AgentUpdateArgs moveArgs = new AgentUpdateArgs(); //moveArgs.BodyRotation = Quaternion.CreateFromEulers(Vector3.Zero); moveArgs.BodyRotation = Quaternion.CreateFromEulers(new Vector3(0, 0, (float)-(Math.PI / 2))); - moveArgs.ControlFlags = (uint)AgentManager.ControlFlags.AGENT_CONTROL_AT_POS; + moveArgs.ControlFlags = (uint)(AgentManager.ControlFlags.AGENT_CONTROL_AT_POS | AgentManager.ControlFlags.AGENT_CONTROL_FAST_AT); originalSp.HandleAgentUpdate(originalSp.ControllingClient, moveArgs); @@ -207,7 +207,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests AgentUpdateArgs moveArgs = new AgentUpdateArgs(); //moveArgs.BodyRotation = Quaternion.CreateFromEulers(Vector3.Zero); moveArgs.BodyRotation = Quaternion.CreateFromEulers(new Vector3(0, 0, (float)-(Math.PI / 2))); - moveArgs.ControlFlags = (uint)AgentManager.ControlFlags.AGENT_CONTROL_AT_POS; + moveArgs.ControlFlags = (uint)(AgentManager.ControlFlags.AGENT_CONTROL_AT_POS | AgentManager.ControlFlags.AGENT_CONTROL_FAST_AT); originalSp.HandleAgentUpdate(originalSp.ControllingClient, moveArgs);