implement llGetScale and llSetScale

drop IScriptHost for now and just use SceneObjectPart, given how many of
SceneObjectPart's properties we need for the script engine
This commit is contained in:
Sean Dague
2007-09-13 13:06:54 +00:00
parent afea5f2205
commit af6c9d355d
2 changed files with 19 additions and 5 deletions

View File

@@ -257,7 +257,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
// It will be up to the script itself to hook up the correct events.
string FileName = "";
IScriptHost m_host = World.GetSceneObjectPart(localID);
SceneObjectPart m_host = World.GetSceneObjectPart(localID);
try
{