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Can now Rez and DeRez objects (take to and from inventory).
Very much a work in progress and likely to be a number of bugs.
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@@ -128,6 +128,8 @@ namespace OpenSim
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m_console.WriteLine("Initialising world");
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LocalWorld = new World(ClientThreads, Cfg.RegionHandle, Cfg.RegionName, Cfg);
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LocalWorld.LandMap = Cfg.LoadWorld();
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LocalWorld.InventoryCache = InventoryCache;
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LocalWorld.AssetCache = AssetCache;
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this.physManager = new OpenSim.Physics.Manager.PhysicsManager();
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this.physManager.LoadPlugins();
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