Can now Rez and DeRez objects (take to and from inventory).

Very much a work in progress and likely to be a number of bugs.
This commit is contained in:
MW
2007-03-31 15:54:16 +00:00
parent b72edaa109
commit af93263a3b
8 changed files with 420 additions and 37 deletions

View File

@@ -112,6 +112,7 @@ namespace OpenSim
protected virtual void ProcessInPacket(Packet Pack)
{
ack_pack(Pack);
System.Text.Encoding _enc = System.Text.Encoding.ASCII;
if (debug)
{
if (Pack.Type != PacketType.AgentUpdate)
@@ -166,7 +167,6 @@ namespace OpenSim
cachedresp.WearableData[i].TextureID = LLUUID.Zero;
cachedresp.WearableData[i].HostName = new byte[0];
}
this.OutPacket(cachedresp);
break;
case PacketType.ObjectAdd:
@@ -293,7 +293,7 @@ namespace OpenSim
ChatFromViewerPacket inchatpack = (ChatFromViewerPacket)Pack;
if (Helpers.FieldToString(inchatpack.ChatData.Message) == "") break;
System.Text.Encoding _enc = System.Text.Encoding.ASCII;
libsecondlife.Packets.ChatFromSimulatorPacket reply = new ChatFromSimulatorPacket();
reply.ChatData.Audible = 1;
reply.ChatData.Message = inchatpack.ChatData.Message;
@@ -363,6 +363,7 @@ namespace OpenSim
}
else
{
Console.Write(Pack.ToString());
this.CreateInventoryItem(createItem);
}
break;
@@ -424,6 +425,10 @@ namespace OpenSim
//OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Received DeRezObject packet");
m_world.DeRezObject((DeRezObjectPacket)Pack, this);
break;
case PacketType.RezObject:
//Console.WriteLine(Pack.ToString());
m_world.RezObject(this, (RezObjectPacket)Pack);
break;
case PacketType.ModifyLand:
ModifyLandPacket modify = (ModifyLandPacket)Pack;
//Console.WriteLine("terraform: number of parcel data blocks" + modify.ParcelData.Length);
@@ -464,6 +469,61 @@ namespace OpenSim
break;
}
break;
case PacketType.RequestTaskInventory:
// Console.WriteLine(Pack.ToString());
RequestTaskInventoryPacket requesttask = (RequestTaskInventoryPacket)Pack;
ReplyTaskInventoryPacket replytask = new ReplyTaskInventoryPacket();
bool foundent = false;
foreach (Entity ent in m_world.Entities.Values)
{
if (ent.localid == requesttask.InventoryData.LocalID)
{
replytask.InventoryData.TaskID = ent.uuid;
replytask.InventoryData.Serial = 0;
replytask.InventoryData.Filename = new byte[0];
foundent = true;
}
}
if (foundent)
{
this.OutPacket(replytask);
}
break;
case PacketType.UUIDNameRequest:
//System.Text.Encoding _enc = System.Text.Encoding.ASCII;
Console.WriteLine(Pack.ToString());
UUIDNameRequestPacket nameRequest = (UUIDNameRequestPacket)Pack;
UUIDNameReplyPacket nameReply = new UUIDNameReplyPacket();
nameReply.UUIDNameBlock = new UUIDNameReplyPacket.UUIDNameBlockBlock[nameRequest.UUIDNameBlock.Length];
for (int i = 0; i < nameRequest.UUIDNameBlock.Length; i++)
{
nameReply.UUIDNameBlock[i] = new UUIDNameReplyPacket.UUIDNameBlockBlock();
nameReply.UUIDNameBlock[i].ID = nameRequest.UUIDNameBlock[i].ID;
nameReply.UUIDNameBlock[i].FirstName = _enc.GetBytes("Who\0"); //for now send any name
nameReply.UUIDNameBlock[i].LastName = _enc.GetBytes("Knows\0"); //in future need to look it up
}
this.OutPacket(nameReply);
break;
case PacketType.AgentAnimation:
//Console.WriteLine(Pack.ToString());
break;
case PacketType.ObjectSelect:
ObjectSelectPacket incomingselect = (ObjectSelectPacket)Pack;
for (int i = 0; i < incomingselect.ObjectData.Length; i++)
{
foreach (Entity ent in m_world.Entities.Values)
{
if (ent.localid == incomingselect.ObjectData[i].ObjectLocalID)
{
((OpenSim.world.Primitive)ent).GetProperites(this);
break;
}
}
}
break;
}
}