* Adds various tweakable avatar control options to the OpenSim.ini.example.

This commit is contained in:
Teravus Ovares
2008-05-15 23:11:31 +00:00
parent 129e7e19c5
commit afd5da6851
3 changed files with 105 additions and 41 deletions

View File

@@ -207,6 +207,41 @@ m_avatarobjectcontact_bounce = 0.1
objectcontact_friction = 250.0
objectcontact_bounce = 0.2
; # Avatar Control
; PID Controller Settings. These affect the math that causes the avatar to reach the
av_pid_derivative_linux = 3200.0
av_pid_proportional_linux = 1400.0
av_pid_derivative_win = 2200.0
av_pid_proportional_win = 900.0;
;girth of the avatar. Adds radius to the height also
av_capsule_radius = 0.37
; Max force permissible to use to keep the avatar standing up straight
av_capsule_standup_tensor_win = 550000
av_capsule_standup_tensor_linux = 2000000
; used to calculate mass of avatar.
; float AVvolume = (float) (Math.PI*Math.Pow(CAPSULE_RADIUS, 2)*CAPSULE_LENGTH);
; av_density * AVvolume;
av_density = 80
; use this value to cut 52% of the height the sim gives us
av_height_fudge_factor = 0.52
; Movement. Smaller is faster.
; speed of movement with Always Run off
av_movement_divisor_walk = 1.3
; speed of movement with Always Run on
av_movement_divisor_run = 0.8
[RemoteAdmin]
enabled = false