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Some additional protection, it seems that responsedata needs to be locked, but I can't immediately see where it's being accessed from another thread. For now, this will protect the server
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@@ -1523,11 +1523,20 @@ namespace OpenSim.Framework.Servers.HttpServer
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}
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else
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{
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//m_log.Info("[BASE HTTP SERVER]: Doing HTTP Grunt work with response");
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responsecode = (int)responsedata["int_response_code"];
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responseString = (string)responsedata["str_response_string"];
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contentType = (string)responsedata["content_type"];
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try
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{
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//m_log.Info("[BASE HTTP SERVER]: Doing HTTP Grunt work with response");
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responsecode = (int)responsedata["int_response_code"];
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responseString = (string)responsedata["str_response_string"];
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contentType = (string)responsedata["content_type"];
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}
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catch
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{
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responsecode = 500;
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responseString = "No response could be obtained";
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contentType = "text/plain";
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responsedata = new Hashtable();
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}
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}
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if (responsedata.ContainsKey("error_status_text"))
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