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* Don't save attachments on saving oar, which stops them coming back as ghost prims
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@@ -64,7 +64,7 @@ namespace OpenSim.Region.Environment.Scenes
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}
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/// <summary>
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/// Signals whether this group was in a scene but has since been deleted from it.
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/// Signals whether this entity was in a scene but has since been removed from it.
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/// </summary>
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public bool IsDeleted
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{
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