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Squelch the debug noise from diva's patch
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@@ -116,7 +116,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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public void DropAsset()
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{
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m_log.WarnFormat("[LLIMAGE MANAGER]: Dropping texture asset {0}", m_requestedUUID);
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//m_log.WarnFormat("[LLIMAGE MANAGER]: Dropping texture asset {0}", m_requestedUUID);
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m_asset = null;
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m_hasasset = false;
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m_asset_requested = false;
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