Squelch the debug noise from diva's patch

This commit is contained in:
Melanie
2009-09-30 20:35:22 +01:00
parent f56dc5fcda
commit b0c0d6f9d1

View File

@@ -116,7 +116,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
public void DropAsset()
{
m_log.WarnFormat("[LLIMAGE MANAGER]: Dropping texture asset {0}", m_requestedUUID);
//m_log.WarnFormat("[LLIMAGE MANAGER]: Dropping texture asset {0}", m_requestedUUID);
m_asset = null;
m_hasasset = false;
m_asset_requested = false;