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Merge branch 'master' into careminster
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@@ -474,6 +474,63 @@ namespace OpenSim.Region.Framework.Scenes
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/// <summary>
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/// Call this from a region module to add a command to the OpenSim console.
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/// </summary>
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/// <param name="mod">
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/// The use of IRegionModuleBase is a cheap trick to get a different method signature,
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/// though all new modules should be using interfaces descended from IRegionModuleBase anyway.
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/// </param>
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/// <param name="category">
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/// Category of the command. This is the section under which it will appear when the user asks for help
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/// </param>
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/// <param name="command"></param>
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/// <param name="shorthelp"></param>
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/// <param name="longhelp"></param>
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/// <param name="callback"></param>
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public void AddCommand(
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string category, object mod, string command, string shorthelp, string longhelp, CommandDelegate callback)
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{
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AddCommand(category, mod, command, shorthelp, longhelp, string.Empty, callback);
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}
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/// <summary>
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/// Call this from a region module to add a command to the OpenSim console.
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/// </summary>
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/// <param name="mod"></param>
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/// <param name="command"></param>
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/// <param name="shorthelp"></param>
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/// <param name="longhelp"></param>
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/// <param name="descriptivehelp"></param>
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/// <param name="callback"></param>
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public void AddCommand(object mod, string command, string shorthelp, string longhelp, string descriptivehelp, CommandDelegate callback)
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{
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string moduleName = "";
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if (mod != null)
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{
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if (mod is IRegionModule)
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{
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IRegionModule module = (IRegionModule)mod;
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moduleName = module.Name;
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}
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else if (mod is IRegionModuleBase)
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{
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IRegionModuleBase module = (IRegionModuleBase)mod;
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moduleName = module.Name;
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}
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else
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{
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throw new Exception("AddCommand module parameter must be IRegionModule or IRegionModuleBase");
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}
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}
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AddCommand(moduleName, mod, command, shorthelp, longhelp, descriptivehelp, callback);
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}
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/// <summary>
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/// Call this from a region module to add a command to the OpenSim console.
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/// </summary>
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/// <param name="category">
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/// Category of the command. This is the section under which it will appear when the user asks for help
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/// </param>
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/// <param name="mod"></param>
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/// <param name="command"></param>
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/// <param name="shorthelp"></param>
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@@ -481,12 +538,12 @@ namespace OpenSim.Region.Framework.Scenes
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/// <param name="descriptivehelp"></param>
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/// <param name="callback"></param>
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public void AddCommand(
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object mod, string command, string shorthelp, string longhelp, string descriptivehelp, CommandDelegate callback)
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string category, object mod, string command,
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string shorthelp, string longhelp, string descriptivehelp, CommandDelegate callback)
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{
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if (MainConsole.Instance == null)
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return;
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string modulename = String.Empty;
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bool shared = false;
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if (mod != null)
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@@ -494,20 +551,20 @@ namespace OpenSim.Region.Framework.Scenes
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if (mod is IRegionModule)
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{
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IRegionModule module = (IRegionModule)mod;
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modulename = module.Name;
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shared = module.IsSharedModule;
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}
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else if (mod is IRegionModuleBase)
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{
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IRegionModuleBase module = (IRegionModuleBase)mod;
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modulename = module.Name;
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shared = mod is ISharedRegionModule;
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}
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else throw new Exception("AddCommand module parameter must be IRegionModule or IRegionModuleBase");
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else
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{
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throw new Exception("AddCommand module parameter must be IRegionModule or IRegionModuleBase");
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}
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}
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MainConsole.Instance.Commands.AddCommand(
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modulename, shared, command, shorthelp, longhelp, descriptivehelp, callback);
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category, shared, command, shorthelp, longhelp, descriptivehelp, callback);
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}
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public virtual ISceneObject DeserializeObject(string representation)
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