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minor: add some method doc to ScenePresence fields used for entity transfer, add minor details to some log messages, rename a misleading local variable name.
No functional changes.
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@@ -287,6 +287,12 @@ namespace OpenSim.Framework
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public Vector3 AtAxis;
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public Vector3 LeftAxis;
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public Vector3 UpAxis;
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/// <summary>
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/// Signal on a V2 teleport that Scene.IncomingChildAgentDataUpdate(AgentData ad) should wait for the
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/// scene presence to become root (triggered when the viewer sends a CompleteAgentMovement UDP packet after
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/// establishing the connection triggered by it's receipt of a TeleportFinish EQ message).
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/// </summary>
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public bool SenderWantsToWaitForRoot;
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public float Far;
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