BulletSim: move selection of the unmanaged Bullet DLL from BSPlugin

into the unmanaged Bullet interface class.
This commit is contained in:
Robert Adams
2013-01-01 17:01:17 -08:00
parent 9d840fd2ee
commit b14b65ea95
2 changed files with 8 additions and 6 deletions

View File

@@ -59,12 +59,6 @@ public class BSPlugin : IPhysicsPlugin
{
if (_mScene == null)
{
if (Util.IsWindows())
Util.LoadArchSpecificWindowsDll("BulletSim.dll");
// If not Windows, loading is performed by the
// Mono loader as specified in
// "bin/Physics/OpenSim.Region.Physics.BulletSPlugin.dll.config".
_mScene = new BSScene(sceneIdentifier);
}
return (_mScene);