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Massive tab and trailing space cleanup
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@@ -96,7 +96,7 @@ namespace OpenSim.Framework
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// public static readonly UUID DEFAULT_TATTOO_ITEM = new UUID("c47e22bd-3021-4ba4-82aa-2b5cb34d35e1");
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// public static readonly UUID DEFAULT_TATTOO_ASSET = new UUID("00000000-0000-2222-3333-100000001007");
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protected Dictionary<UUID, UUID> m_items = new Dictionary<UUID, UUID>();
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protected List<UUID> m_ids = new List<UUID>();
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@@ -234,10 +234,10 @@ namespace OpenSim.Framework
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{
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defaultWearables[i] = new AvatarWearable();
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}
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// Body
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defaultWearables[BODY].Add(DEFAULT_BODY_ITEM, DEFAULT_BODY_ASSET);
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// Hair
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defaultWearables[HAIR].Add(DEFAULT_HAIR_ITEM, DEFAULT_HAIR_ASSET);
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@@ -252,7 +252,7 @@ namespace OpenSim.Framework
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// Pants
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defaultWearables[PANTS].Add(DEFAULT_PANTS_ITEM, DEFAULT_PANTS_ASSET);
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// // Alpha
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// defaultWearables[ALPHA].Add(DEFAULT_ALPHA_ITEM, DEFAULT_ALPHA_ASSET);
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