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Massive tab and trailing space cleanup
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@@ -332,7 +332,7 @@ namespace OpenSim.Framework
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public Vector3 UpAxis;
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/// <summary>
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/// Signal on a V2 teleport that Scene.IncomingChildAgentDataUpdate(AgentData ad) should wait for the
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/// Signal on a V2 teleport that Scene.IncomingChildAgentDataUpdate(AgentData ad) should wait for the
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/// scene presence to become root (triggered when the viewer sends a CompleteAgentMovement UDP packet after
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/// establishing the connection triggered by it's receipt of a TeleportFinish EQ message).
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/// </summary>
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@@ -434,7 +434,7 @@ namespace OpenSim.Framework
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args["active_group_name"] = OSD.FromString(ActiveGroupName);
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if(ActiveGroupTitle != null)
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args["active_group_title"] = OSD.FromString(ActiveGroupTitle);
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if (ChildrenCapSeeds != null && ChildrenCapSeeds.Count > 0)
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{
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OSDArray childrenSeeds = new OSDArray(ChildrenCapSeeds.Count);
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@@ -623,7 +623,7 @@ namespace OpenSim.Framework
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if (args.ContainsKey("active_group_name") && args["active_group_name"] != null)
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ActiveGroupName = args["active_group_name"].AsString();
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if(args.ContainsKey("active_group_title") && args["active_group_title"] != null)
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ActiveGroupTitle = args["active_group_title"].AsString();
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@@ -843,7 +843,7 @@ namespace OpenSim.Framework
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public class CompleteAgentData : AgentData
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{
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public override OSDMap Pack(EntityTransferContext ctx)
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public override OSDMap Pack(EntityTransferContext ctx)
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{
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return base.Pack(ctx);
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}
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