Massive tab and trailing space cleanup

This commit is contained in:
Melanie Thielker
2017-01-05 19:07:37 +00:00
parent e88e2945e9
commit b16abc8166
959 changed files with 23646 additions and 23646 deletions

View File

@@ -332,7 +332,7 @@ namespace OpenSim.Framework
public Vector3 UpAxis;
/// <summary>
/// Signal on a V2 teleport that Scene.IncomingChildAgentDataUpdate(AgentData ad) should wait for the
/// Signal on a V2 teleport that Scene.IncomingChildAgentDataUpdate(AgentData ad) should wait for the
/// scene presence to become root (triggered when the viewer sends a CompleteAgentMovement UDP packet after
/// establishing the connection triggered by it's receipt of a TeleportFinish EQ message).
/// </summary>
@@ -434,7 +434,7 @@ namespace OpenSim.Framework
args["active_group_name"] = OSD.FromString(ActiveGroupName);
if(ActiveGroupTitle != null)
args["active_group_title"] = OSD.FromString(ActiveGroupTitle);
if (ChildrenCapSeeds != null && ChildrenCapSeeds.Count > 0)
{
OSDArray childrenSeeds = new OSDArray(ChildrenCapSeeds.Count);
@@ -623,7 +623,7 @@ namespace OpenSim.Framework
if (args.ContainsKey("active_group_name") && args["active_group_name"] != null)
ActiveGroupName = args["active_group_name"].AsString();
if(args.ContainsKey("active_group_title") && args["active_group_title"] != null)
ActiveGroupTitle = args["active_group_title"].AsString();
@@ -843,7 +843,7 @@ namespace OpenSim.Framework
public class CompleteAgentData : AgentData
{
public override OSDMap Pack(EntityTransferContext ctx)
public override OSDMap Pack(EntityTransferContext ctx)
{
return base.Pack(ctx);
}