Massive tab and trailing space cleanup

This commit is contained in:
Melanie Thielker
2017-01-05 19:07:37 +00:00
parent e88e2945e9
commit b16abc8166
959 changed files with 23646 additions and 23646 deletions

View File

@@ -51,7 +51,7 @@ namespace OpenSim.Framework.Console
private const string LOGLEVEL_NONE = "(none)";
// Used to extract categories for colourization.
private Regex m_categoryRegex
private Regex m_categoryRegex
= new Regex(
@"^(?<Front>.*?)\[(?<Category>[^\]]+)\]:?(?<End>.*)", RegexOptions.Singleline | RegexOptions.Compiled);
@@ -167,15 +167,15 @@ namespace OpenSim.Framework.Console
{
System.Console.CursorLeft = 0;
}
else
else
{
int bufferWidth = System.Console.BufferWidth;
// On Mono 2.4.2.3 (and possibly above), the buffer value is sometimes erroneously zero (Mantis 4657)
if (bufferWidth > 0 && left >= bufferWidth)
System.Console.CursorLeft = bufferWidth - 1;
}
if (top < 0)
{
top = 0;
@@ -183,7 +183,7 @@ namespace OpenSim.Framework.Console
else
{
int bufferHeight = System.Console.BufferHeight;
// On Mono 2.4.2.3 (and possibly above), the buffer value is sometimes erroneously zero (Mantis 4657)
if (bufferHeight > 0 && top >= bufferHeight)
top = bufferHeight - 1;
@@ -216,14 +216,14 @@ namespace OpenSim.Framework.Console
{
System.Console.CursorTop = 0;
}
else
else
{
int bufferHeight = System.Console.BufferHeight;
// On Mono 2.4.2.3 (and possibly above), the buffer value is sometimes erroneously zero (Mantis 4657)
if (bufferHeight > 0 && top >= bufferHeight)
System.Console.CursorTop = bufferHeight - 1;
}
if (left < 0)
{
left = 0;
@@ -339,7 +339,7 @@ namespace OpenSim.Framework.Console
string outText = text;
if (level != LOGLEVEL_NONE)
{
{
MatchCollection matches = m_categoryRegex.Matches(text);
if (matches.Count == 1)
@@ -364,7 +364,7 @@ namespace OpenSim.Framework.Console
WriteColorText(ConsoleColor.Yellow, outText);
else
System.Console.Write(outText);
System.Console.WriteLine();
}
@@ -551,7 +551,7 @@ namespace OpenSim.Framework.Console
}
string commandLine = m_commandLine.ToString();
if (isCommand)
{
string[] cmd = Commands.Resolve(Parser.Parse(commandLine));
@@ -573,7 +573,7 @@ namespace OpenSim.Framework.Console
// If we're not echoing to screen (e.g. a password) then we probably don't want it in history
if (m_echo && commandLine != "")
AddToHistory(commandLine);
return commandLine;
default:
break;