mirror of
https://github.com/opensim/opensim.git
synced 2026-08-05 00:46:02 +08:00
Massive tab and trailing space cleanup
This commit is contained in:
@@ -46,93 +46,93 @@ namespace OpenSim.Framework.Console
|
||||
//
|
||||
public class RemoteConsole : CommandConsole
|
||||
{
|
||||
// Connection specific data, indexed by a session ID
|
||||
// we create when a client connects.
|
||||
protected class ConsoleConnection
|
||||
{
|
||||
// Last activity from the client
|
||||
public int last;
|
||||
// Connection specific data, indexed by a session ID
|
||||
// we create when a client connects.
|
||||
protected class ConsoleConnection
|
||||
{
|
||||
// Last activity from the client
|
||||
public int last;
|
||||
|
||||
// Last line of scrollback posted to this client
|
||||
public long lastLineSeen;
|
||||
// Last line of scrollback posted to this client
|
||||
public long lastLineSeen;
|
||||
|
||||
// True if this is a new connection, e.g. has never
|
||||
// displayed a prompt to the user.
|
||||
public bool newConnection = true;
|
||||
}
|
||||
// True if this is a new connection, e.g. has never
|
||||
// displayed a prompt to the user.
|
||||
public bool newConnection = true;
|
||||
}
|
||||
|
||||
// A line in the scrollback buffer.
|
||||
protected class ScrollbackEntry
|
||||
{
|
||||
// The line number of this entry
|
||||
public long lineNumber;
|
||||
// A line in the scrollback buffer.
|
||||
protected class ScrollbackEntry
|
||||
{
|
||||
// The line number of this entry
|
||||
public long lineNumber;
|
||||
|
||||
// The text to send to the client
|
||||
public string text;
|
||||
// The text to send to the client
|
||||
public string text;
|
||||
|
||||
// The level this should be logged as. Omitted for
|
||||
// prompts and input echo.
|
||||
public string level;
|
||||
// The level this should be logged as. Omitted for
|
||||
// prompts and input echo.
|
||||
public string level;
|
||||
|
||||
// True if the text above is a prompt, e.g. the
|
||||
// client should turn on the cursor / accept input
|
||||
public bool isPrompt;
|
||||
// True if the text above is a prompt, e.g. the
|
||||
// client should turn on the cursor / accept input
|
||||
public bool isPrompt;
|
||||
|
||||
// True if the requested input is a command. A
|
||||
// client may offer help or validate input if
|
||||
// this is set. If false, input should be sent
|
||||
// as typed.
|
||||
public bool isCommand;
|
||||
// True if the requested input is a command. A
|
||||
// client may offer help or validate input if
|
||||
// this is set. If false, input should be sent
|
||||
// as typed.
|
||||
public bool isCommand;
|
||||
|
||||
// True if this text represents a line of text that
|
||||
// was input in response to a prompt. A client should
|
||||
// turn off the cursor and refrain from sending commands
|
||||
// until a new prompt is received.
|
||||
public bool isInput;
|
||||
}
|
||||
// True if this text represents a line of text that
|
||||
// was input in response to a prompt. A client should
|
||||
// turn off the cursor and refrain from sending commands
|
||||
// until a new prompt is received.
|
||||
public bool isInput;
|
||||
}
|
||||
|
||||
// Data that is relevant to all connections
|
||||
// Data that is relevant to all connections
|
||||
|
||||
// The scrollback buffer
|
||||
// The scrollback buffer
|
||||
protected List<ScrollbackEntry> m_Scrollback = new List<ScrollbackEntry>();
|
||||
|
||||
// Monotonously incrementing line number. This may eventually
|
||||
// wrap. No provision is made for that case because 64 bits
|
||||
// is a long, long time.
|
||||
// Monotonously incrementing line number. This may eventually
|
||||
// wrap. No provision is made for that case because 64 bits
|
||||
// is a long, long time.
|
||||
protected long m_lineNumber = 0;
|
||||
|
||||
// These two variables allow us to send the correct
|
||||
// information about the prompt status to the client,
|
||||
// irrespective of what may have run off the top of the
|
||||
// scrollback buffer;
|
||||
protected bool m_expectingInput = false;
|
||||
protected bool m_expectingCommand = true;
|
||||
protected string m_lastPromptUsed;
|
||||
|
||||
// This is the list of things received from clients.
|
||||
// Note: Race conditions can happen. If a client sends
|
||||
// something while nothing is expected, it will be
|
||||
// intepreted as input to the next prompt. For
|
||||
// commands this is largely correct. For other prompts,
|
||||
// YMMV.
|
||||
// TODO: Find a better way to fix this
|
||||
// These two variables allow us to send the correct
|
||||
// information about the prompt status to the client,
|
||||
// irrespective of what may have run off the top of the
|
||||
// scrollback buffer;
|
||||
protected bool m_expectingInput = false;
|
||||
protected bool m_expectingCommand = true;
|
||||
protected string m_lastPromptUsed;
|
||||
|
||||
// This is the list of things received from clients.
|
||||
// Note: Race conditions can happen. If a client sends
|
||||
// something while nothing is expected, it will be
|
||||
// intepreted as input to the next prompt. For
|
||||
// commands this is largely correct. For other prompts,
|
||||
// YMMV.
|
||||
// TODO: Find a better way to fix this
|
||||
protected List<string> m_InputData = new List<string>();
|
||||
|
||||
// Event to allow ReadLine to wait synchronously even though
|
||||
// everthing else is asynchronous here.
|
||||
// Event to allow ReadLine to wait synchronously even though
|
||||
// everthing else is asynchronous here.
|
||||
protected ManualResetEvent m_DataEvent = new ManualResetEvent(false);
|
||||
|
||||
// The list of sessions we maintain. Unlike other console types,
|
||||
// multiple users on the same console are explicitly allowed.
|
||||
// The list of sessions we maintain. Unlike other console types,
|
||||
// multiple users on the same console are explicitly allowed.
|
||||
protected Dictionary<UUID, ConsoleConnection> m_Connections =
|
||||
new Dictionary<UUID, ConsoleConnection>();
|
||||
|
||||
// Timer to control expiration of sessions that have been
|
||||
// disconnected.
|
||||
protected System.Timers.Timer m_expireTimer = new System.Timers.Timer(5000);
|
||||
// Timer to control expiration of sessions that have been
|
||||
// disconnected.
|
||||
protected System.Timers.Timer m_expireTimer = new System.Timers.Timer(5000);
|
||||
|
||||
// The less interesting stuff that makes the actual server
|
||||
// work.
|
||||
// The less interesting stuff that makes the actual server
|
||||
// work.
|
||||
protected IHttpServer m_Server = null;
|
||||
protected IConfigSource m_Config = null;
|
||||
|
||||
@@ -143,130 +143,130 @@ namespace OpenSim.Framework.Console
|
||||
|
||||
public RemoteConsole(string defaultPrompt) : base(defaultPrompt)
|
||||
{
|
||||
// There is something wrong with this architecture.
|
||||
// A prompt is sent on every single input, so why have this?
|
||||
// TODO: Investigate and fix.
|
||||
m_lastPromptUsed = defaultPrompt;
|
||||
// There is something wrong with this architecture.
|
||||
// A prompt is sent on every single input, so why have this?
|
||||
// TODO: Investigate and fix.
|
||||
m_lastPromptUsed = defaultPrompt;
|
||||
|
||||
// Start expiration of sesssions.
|
||||
m_expireTimer.Elapsed += DoExpire;
|
||||
m_expireTimer.Start();
|
||||
// Start expiration of sesssions.
|
||||
m_expireTimer.Elapsed += DoExpire;
|
||||
m_expireTimer.Start();
|
||||
}
|
||||
|
||||
public void ReadConfig(IConfigSource config)
|
||||
{
|
||||
m_Config = config;
|
||||
|
||||
// We're pulling this from the 'Network' section for legacy
|
||||
// compatibility. However, this is so essentially insecure
|
||||
// that TLS and client certs should be used instead of
|
||||
// a username / password.
|
||||
// We're pulling this from the 'Network' section for legacy
|
||||
// compatibility. However, this is so essentially insecure
|
||||
// that TLS and client certs should be used instead of
|
||||
// a username / password.
|
||||
IConfig netConfig = m_Config.Configs["Network"];
|
||||
|
||||
if (netConfig == null)
|
||||
return;
|
||||
|
||||
// Get the username and password.
|
||||
// Get the username and password.
|
||||
m_UserName = netConfig.GetString("ConsoleUser", String.Empty);
|
||||
m_Password = netConfig.GetString("ConsolePass", String.Empty);
|
||||
|
||||
// Woefully underdocumented, this is what makes javascript
|
||||
// console clients work. Set to "*" for anywhere or (better)
|
||||
// to specific addresses.
|
||||
// Woefully underdocumented, this is what makes javascript
|
||||
// console clients work. Set to "*" for anywhere or (better)
|
||||
// to specific addresses.
|
||||
m_AllowedOrigin = netConfig.GetString("ConsoleAllowedOrigin", String.Empty);
|
||||
}
|
||||
|
||||
public void SetServer(IHttpServer server)
|
||||
{
|
||||
// This is called by the framework to give us the server
|
||||
// instance (means: port) to work with.
|
||||
// This is called by the framework to give us the server
|
||||
// instance (means: port) to work with.
|
||||
m_Server = server;
|
||||
|
||||
// Add our handlers
|
||||
// Add our handlers
|
||||
m_Server.AddHTTPHandler("/StartSession/", HandleHttpStartSession);
|
||||
m_Server.AddHTTPHandler("/CloseSession/", HandleHttpCloseSession);
|
||||
m_Server.AddHTTPHandler("/SessionCommand/", HandleHttpSessionCommand);
|
||||
}
|
||||
|
||||
public override void Output(string text, string level)
|
||||
{
|
||||
Output(text, level, false, false, false);
|
||||
}
|
||||
{
|
||||
Output(text, level, false, false, false);
|
||||
}
|
||||
|
||||
protected void Output(string text, string level, bool isPrompt, bool isCommand, bool isInput)
|
||||
{
|
||||
// Increment the line number. It was 0 and they start at 1
|
||||
// so we need to pre-increment.
|
||||
m_lineNumber++;
|
||||
// Increment the line number. It was 0 and they start at 1
|
||||
// so we need to pre-increment.
|
||||
m_lineNumber++;
|
||||
|
||||
// Create and populate the new entry.
|
||||
ScrollbackEntry newEntry = new ScrollbackEntry();
|
||||
// Create and populate the new entry.
|
||||
ScrollbackEntry newEntry = new ScrollbackEntry();
|
||||
|
||||
newEntry.lineNumber = m_lineNumber;
|
||||
newEntry.text = text;
|
||||
newEntry.level = level;
|
||||
newEntry.isPrompt = isPrompt;
|
||||
newEntry.isCommand = isCommand;
|
||||
newEntry.isInput = isInput;
|
||||
newEntry.lineNumber = m_lineNumber;
|
||||
newEntry.text = text;
|
||||
newEntry.level = level;
|
||||
newEntry.isPrompt = isPrompt;
|
||||
newEntry.isCommand = isCommand;
|
||||
newEntry.isInput = isInput;
|
||||
|
||||
// Add a line to the scrollback. In some cases, that may not
|
||||
// actually be a line of text.
|
||||
// Add a line to the scrollback. In some cases, that may not
|
||||
// actually be a line of text.
|
||||
lock (m_Scrollback)
|
||||
{
|
||||
// Prune the scrollback to the length se send as connect
|
||||
// burst to give the user some context.
|
||||
// Prune the scrollback to the length se send as connect
|
||||
// burst to give the user some context.
|
||||
while (m_Scrollback.Count >= 1000)
|
||||
m_Scrollback.RemoveAt(0);
|
||||
|
||||
m_Scrollback.Add(newEntry);
|
||||
}
|
||||
|
||||
// Let the rest of the system know we have output something.
|
||||
// Let the rest of the system know we have output something.
|
||||
FireOnOutput(text.Trim());
|
||||
|
||||
// Also display it for debugging.
|
||||
// Also display it for debugging.
|
||||
System.Console.WriteLine(text.Trim());
|
||||
}
|
||||
|
||||
public override void Output(string text)
|
||||
{
|
||||
// Output plain (non-logging style) text.
|
||||
// Output plain (non-logging style) text.
|
||||
Output(text, String.Empty, false, false, false);
|
||||
}
|
||||
|
||||
public override string ReadLine(string p, bool isCommand, bool e)
|
||||
{
|
||||
// Output the prompt an prepare to wait. This
|
||||
// is called on a dedicated console thread and
|
||||
// needs to be synchronous. Old architecture but
|
||||
// not worth upgrading.
|
||||
if (isCommand)
|
||||
{
|
||||
m_expectingInput = true;
|
||||
m_expectingCommand = true;
|
||||
// Output the prompt an prepare to wait. This
|
||||
// is called on a dedicated console thread and
|
||||
// needs to be synchronous. Old architecture but
|
||||
// not worth upgrading.
|
||||
if (isCommand)
|
||||
{
|
||||
m_expectingInput = true;
|
||||
m_expectingCommand = true;
|
||||
Output(p, String.Empty, true, true, false);
|
||||
m_lastPromptUsed = p;
|
||||
}
|
||||
else
|
||||
{
|
||||
m_expectingInput = true;
|
||||
m_lastPromptUsed = p;
|
||||
}
|
||||
else
|
||||
{
|
||||
m_expectingInput = true;
|
||||
Output(p, String.Empty, true, false, false);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Here is where we wait for the user to input something.
|
||||
// Here is where we wait for the user to input something.
|
||||
m_DataEvent.WaitOne();
|
||||
|
||||
string cmdinput;
|
||||
|
||||
// Check for empty input. Read input if not empty.
|
||||
// Check for empty input. Read input if not empty.
|
||||
lock (m_InputData)
|
||||
{
|
||||
if (m_InputData.Count == 0)
|
||||
{
|
||||
m_DataEvent.Reset();
|
||||
m_expectingInput = false;
|
||||
m_expectingCommand = false;
|
||||
m_expectingInput = false;
|
||||
m_expectingCommand = false;
|
||||
|
||||
return "";
|
||||
}
|
||||
@@ -278,19 +278,19 @@ namespace OpenSim.Framework.Console
|
||||
|
||||
}
|
||||
|
||||
m_expectingInput = false;
|
||||
m_expectingCommand = false;
|
||||
m_expectingInput = false;
|
||||
m_expectingCommand = false;
|
||||
|
||||
// Echo to all the other users what we have done. This
|
||||
// will also go to ourselves.
|
||||
Output (cmdinput, String.Empty, false, false, true);
|
||||
// Echo to all the other users what we have done. This
|
||||
// will also go to ourselves.
|
||||
Output (cmdinput, String.Empty, false, false, true);
|
||||
|
||||
// If this is a command, we need to resolve and execute it.
|
||||
// If this is a command, we need to resolve and execute it.
|
||||
if (isCommand)
|
||||
{
|
||||
// This call will actually execute the command and create
|
||||
// any output associated with it. The core just gets an
|
||||
// empty string so it will call again immediately.
|
||||
// This call will actually execute the command and create
|
||||
// any output associated with it. The core just gets an
|
||||
// empty string so it will call again immediately.
|
||||
string[] cmd = Commands.Resolve(Parser.Parse(cmdinput));
|
||||
|
||||
if (cmd.Length != 0)
|
||||
@@ -306,11 +306,11 @@ namespace OpenSim.Framework.Console
|
||||
}
|
||||
}
|
||||
|
||||
// Return the raw input string if not a command.
|
||||
// Return the raw input string if not a command.
|
||||
return cmdinput;
|
||||
}
|
||||
|
||||
// Very simplistic static access control header.
|
||||
// Very simplistic static access control header.
|
||||
protected Hashtable CheckOrigin(Hashtable result)
|
||||
{
|
||||
if (!string.IsNullOrEmpty(m_AllowedOrigin))
|
||||
@@ -338,21 +338,21 @@ namespace OpenSim.Framework.Console
|
||||
|
||||
protected void DoExpire(Object sender, ElapsedEventArgs e)
|
||||
{
|
||||
// Iterate the list of console connections and find those we
|
||||
// haven't heard from for longer then the longpoll interval.
|
||||
// Remove them.
|
||||
// Iterate the list of console connections and find those we
|
||||
// haven't heard from for longer then the longpoll interval.
|
||||
// Remove them.
|
||||
List<UUID> expired = new List<UUID>();
|
||||
|
||||
lock (m_Connections)
|
||||
{
|
||||
// Mark the expired ones
|
||||
// Mark the expired ones
|
||||
foreach (KeyValuePair<UUID, ConsoleConnection> kvp in m_Connections)
|
||||
{
|
||||
if (System.Environment.TickCount - kvp.Value.last > 500000)
|
||||
expired.Add(kvp.Key);
|
||||
}
|
||||
|
||||
// Delete them
|
||||
// Delete them
|
||||
foreach (UUID id in expired)
|
||||
{
|
||||
m_Connections.Remove(id);
|
||||
@@ -361,10 +361,10 @@ namespace OpenSim.Framework.Console
|
||||
}
|
||||
}
|
||||
|
||||
// Start a new session.
|
||||
// Start a new session.
|
||||
protected Hashtable HandleHttpStartSession(Hashtable request)
|
||||
{
|
||||
// The login is in the form of a http form post
|
||||
// The login is in the form of a http form post
|
||||
Hashtable post = DecodePostString(request["body"].ToString());
|
||||
Hashtable reply = new Hashtable();
|
||||
|
||||
@@ -372,7 +372,7 @@ namespace OpenSim.Framework.Console
|
||||
reply["int_response_code"] = 401;
|
||||
reply["content_type"] = "text/plain";
|
||||
|
||||
// Check user name and password
|
||||
// Check user name and password
|
||||
if (m_UserName == String.Empty)
|
||||
return reply;
|
||||
|
||||
@@ -385,28 +385,28 @@ namespace OpenSim.Framework.Console
|
||||
return reply;
|
||||
}
|
||||
|
||||
// Set up the new console connection record
|
||||
// Set up the new console connection record
|
||||
ConsoleConnection c = new ConsoleConnection();
|
||||
c.last = System.Environment.TickCount;
|
||||
c.lastLineSeen = 0;
|
||||
|
||||
// Assign session ID
|
||||
// Assign session ID
|
||||
UUID sessionID = UUID.Random();
|
||||
|
||||
// Add connection to list.
|
||||
// Add connection to list.
|
||||
lock (m_Connections)
|
||||
{
|
||||
m_Connections[sessionID] = c;
|
||||
}
|
||||
|
||||
// This call is a CAP. The URL is the authentication.
|
||||
// This call is a CAP. The URL is the authentication.
|
||||
string uri = "/ReadResponses/" + sessionID.ToString() + "/";
|
||||
|
||||
m_Server.AddPollServiceHTTPHandler(
|
||||
uri, new PollServiceEventArgs(null, uri, HasEvents, GetEvents, NoEvents, sessionID,25000)); // 25 secs timeout
|
||||
|
||||
// Our reply is an XML document.
|
||||
// TODO: Change this to Linq.Xml
|
||||
// Our reply is an XML document.
|
||||
// TODO: Change this to Linq.Xml
|
||||
XmlDocument xmldoc = new XmlDocument();
|
||||
XmlNode xmlnode = xmldoc.CreateNode(XmlNodeType.XmlDeclaration,
|
||||
"", "");
|
||||
@@ -429,7 +429,7 @@ namespace OpenSim.Framework.Console
|
||||
|
||||
rootElement.AppendChild(MainConsole.Instance.Commands.GetXml(xmldoc));
|
||||
|
||||
// Set up the response and check origin
|
||||
// Set up the response and check origin
|
||||
reply["str_response_string"] = xmldoc.InnerXml;
|
||||
reply["int_response_code"] = 200;
|
||||
reply["content_type"] = "text/xml";
|
||||
@@ -438,7 +438,7 @@ namespace OpenSim.Framework.Console
|
||||
return reply;
|
||||
}
|
||||
|
||||
// Client closes session. Clean up.
|
||||
// Client closes session. Clean up.
|
||||
protected Hashtable HandleHttpCloseSession(Hashtable request)
|
||||
{
|
||||
Hashtable post = DecodePostString(request["body"].ToString());
|
||||
@@ -487,7 +487,7 @@ namespace OpenSim.Framework.Console
|
||||
return reply;
|
||||
}
|
||||
|
||||
// Command received from the client.
|
||||
// Command received from the client.
|
||||
protected Hashtable HandleHttpSessionCommand(Hashtable request)
|
||||
{
|
||||
Hashtable post = DecodePostString(request["body"].ToString());
|
||||
@@ -497,7 +497,7 @@ namespace OpenSim.Framework.Console
|
||||
reply["int_response_code"] = 404;
|
||||
reply["content_type"] = "text/plain";
|
||||
|
||||
// Check the ID
|
||||
// Check the ID
|
||||
if (post["ID"] == null)
|
||||
return reply;
|
||||
|
||||
@@ -505,25 +505,25 @@ namespace OpenSim.Framework.Console
|
||||
if (!UUID.TryParse(post["ID"].ToString(), out id))
|
||||
return reply;
|
||||
|
||||
// Find the connection for that ID.
|
||||
// Find the connection for that ID.
|
||||
lock (m_Connections)
|
||||
{
|
||||
if (!m_Connections.ContainsKey(id))
|
||||
return reply;
|
||||
}
|
||||
|
||||
// Empty post. Just error out.
|
||||
// Empty post. Just error out.
|
||||
if (post["COMMAND"] == null)
|
||||
return reply;
|
||||
|
||||
// Place the input data in the buffer.
|
||||
// Place the input data in the buffer.
|
||||
lock (m_InputData)
|
||||
{
|
||||
m_DataEvent.Set();
|
||||
m_InputData.Add(post["COMMAND"].ToString());
|
||||
}
|
||||
|
||||
// Create the XML reply document.
|
||||
// Create the XML reply document.
|
||||
XmlDocument xmldoc = new XmlDocument();
|
||||
XmlNode xmlnode = xmldoc.CreateNode(XmlNodeType.XmlDeclaration,
|
||||
"", "");
|
||||
@@ -547,7 +547,7 @@ namespace OpenSim.Framework.Console
|
||||
return reply;
|
||||
}
|
||||
|
||||
// Decode a HTTP form post to a Hashtable
|
||||
// Decode a HTTP form post to a Hashtable
|
||||
protected Hashtable DecodePostString(string data)
|
||||
{
|
||||
Hashtable result = new Hashtable();
|
||||
@@ -565,14 +565,14 @@ namespace OpenSim.Framework.Console
|
||||
|
||||
if (elems.Length > 1)
|
||||
value = System.Web.HttpUtility.UrlDecode(elems[1]);
|
||||
|
||||
|
||||
result[name] = value;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
// Close the CAP receiver for the responses for a given client.
|
||||
// Close the CAP receiver for the responses for a given client.
|
||||
public void CloseConnection(UUID id)
|
||||
{
|
||||
try
|
||||
@@ -586,8 +586,8 @@ namespace OpenSim.Framework.Console
|
||||
}
|
||||
}
|
||||
|
||||
// Check if there is anything to send. Return true if this client has
|
||||
// lines pending.
|
||||
// Check if there is anything to send. Return true if this client has
|
||||
// lines pending.
|
||||
protected bool HasEvents(UUID RequestID, UUID sessionID)
|
||||
{
|
||||
ConsoleConnection c = null;
|
||||
@@ -604,10 +604,10 @@ namespace OpenSim.Framework.Console
|
||||
return false;
|
||||
}
|
||||
|
||||
// Send all pending output to the client.
|
||||
// Send all pending output to the client.
|
||||
protected Hashtable GetEvents(UUID RequestID, UUID sessionID)
|
||||
{
|
||||
// Find the connection that goes with this client.
|
||||
// Find the connection that goes with this client.
|
||||
ConsoleConnection c = null;
|
||||
|
||||
lock (m_Connections)
|
||||
@@ -617,14 +617,14 @@ namespace OpenSim.Framework.Console
|
||||
c = m_Connections[sessionID];
|
||||
}
|
||||
|
||||
// If we have nothing to send, send the no events response.
|
||||
// If we have nothing to send, send the no events response.
|
||||
c.last = System.Environment.TickCount;
|
||||
if (c.lastLineSeen >= m_lineNumber)
|
||||
return NoEvents(RequestID, UUID.Zero);
|
||||
|
||||
Hashtable result = new Hashtable();
|
||||
|
||||
// Create the response document.
|
||||
// Create the response document.
|
||||
XmlDocument xmldoc = new XmlDocument();
|
||||
XmlNode xmlnode = xmldoc.CreateNode(XmlNodeType.XmlDeclaration,
|
||||
"", "");
|
||||
@@ -648,29 +648,29 @@ namespace OpenSim.Framework.Console
|
||||
|
||||
for (long i = sendStart ; i < m_lineNumber ; i++)
|
||||
{
|
||||
ScrollbackEntry e = m_Scrollback[(int)(i - startLine)];
|
||||
ScrollbackEntry e = m_Scrollback[(int)(i - startLine)];
|
||||
|
||||
XmlElement res = xmldoc.CreateElement("", "Line", "");
|
||||
res.SetAttribute("Number", e.lineNumber.ToString());
|
||||
res.SetAttribute("Level", e.level);
|
||||
// Don't include these for the scrollback, we'll send the
|
||||
// real state later.
|
||||
if (!c.newConnection)
|
||||
{
|
||||
res.SetAttribute("Prompt", e.isPrompt ? "true" : "false");
|
||||
res.SetAttribute("Command", e.isCommand ? "true" : "false");
|
||||
res.SetAttribute("Input", e.isInput ? "true" : "false");
|
||||
}
|
||||
else if (i == m_lineNumber - 1) // Last line for a new connection
|
||||
{
|
||||
res.SetAttribute("Prompt", m_expectingInput ? "true" : "false");
|
||||
res.SetAttribute("Command", m_expectingCommand ? "true" : "false");
|
||||
res.SetAttribute("Input", (!m_expectingInput) ? "true" : "false");
|
||||
}
|
||||
else
|
||||
{
|
||||
res.SetAttribute("Input", e.isInput ? "true" : "false");
|
||||
}
|
||||
// Don't include these for the scrollback, we'll send the
|
||||
// real state later.
|
||||
if (!c.newConnection)
|
||||
{
|
||||
res.SetAttribute("Prompt", e.isPrompt ? "true" : "false");
|
||||
res.SetAttribute("Command", e.isCommand ? "true" : "false");
|
||||
res.SetAttribute("Input", e.isInput ? "true" : "false");
|
||||
}
|
||||
else if (i == m_lineNumber - 1) // Last line for a new connection
|
||||
{
|
||||
res.SetAttribute("Prompt", m_expectingInput ? "true" : "false");
|
||||
res.SetAttribute("Command", m_expectingCommand ? "true" : "false");
|
||||
res.SetAttribute("Input", (!m_expectingInput) ? "true" : "false");
|
||||
}
|
||||
else
|
||||
{
|
||||
res.SetAttribute("Input", e.isInput ? "true" : "false");
|
||||
}
|
||||
|
||||
res.AppendChild(xmldoc.CreateTextNode(e.text));
|
||||
|
||||
@@ -679,7 +679,7 @@ namespace OpenSim.Framework.Console
|
||||
}
|
||||
|
||||
c.lastLineSeen = m_lineNumber;
|
||||
c.newConnection = false;
|
||||
c.newConnection = false;
|
||||
|
||||
xmldoc.AppendChild(rootElement);
|
||||
|
||||
@@ -693,8 +693,8 @@ namespace OpenSim.Framework.Console
|
||||
return result;
|
||||
}
|
||||
|
||||
// This is really just a no-op. It generates what is sent
|
||||
// to the client if the poll times out without any events.
|
||||
// This is really just a no-op. It generates what is sent
|
||||
// to the client if the poll times out without any events.
|
||||
protected Hashtable NoEvents(UUID RequestID, UUID id)
|
||||
{
|
||||
Hashtable result = new Hashtable();
|
||||
|
||||
Reference in New Issue
Block a user