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Massive tab and trailing space cleanup
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@@ -45,9 +45,9 @@ namespace OpenSim.Framework
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/// <summary>Number of values currently stored in the collection</summary>
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public int Count { get { return m_array.Length; } }
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/// <summary>NOTE: This collection is thread safe. You do not need to
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/// acquire a lock to add, remove, or enumerate entries. This
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/// synchronization object should only be locked for larger
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/// <summary>NOTE: This collection is thread safe. You do not need to
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/// acquire a lock to add, remove, or enumerate entries. This
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/// synchronization object should only be locked for larger
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/// transactions</summary>
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public object SyncRoot { get { return m_syncRoot; } }
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@@ -92,7 +92,7 @@ namespace OpenSim.Framework
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}
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/// <summary>
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/// Adds a key/value pair to the collection. This will throw an
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/// Adds a key/value pair to the collection. This will throw an
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/// exception if the key is already present in the collection
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/// </summary>
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/// <param name="key">Key to add or update</param>
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@@ -166,7 +166,7 @@ namespace OpenSim.Framework
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/// Gets a reference to the immutable array of values stored in this
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/// collection. This array is thread safe for iteration
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/// </summary>
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/// <returns>A thread safe reference ton an array of all of the stored
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/// <returns>A thread safe reference ton an array of all of the stored
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/// values</returns>
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public TValue[] GetArray()
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{
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@@ -175,7 +175,7 @@ namespace OpenSim.Framework
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private void CreateArray()
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{
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// Rebuild the array from the dictionary. This method must be
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// Rebuild the array from the dictionary. This method must be
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// called from inside a lock
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TValue[] array = new TValue[m_dict.Count];
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int i = 0;
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