Massive tab and trailing space cleanup

This commit is contained in:
Melanie Thielker
2017-01-05 19:07:37 +00:00
parent e88e2945e9
commit b16abc8166
959 changed files with 23646 additions and 23646 deletions

View File

@@ -58,7 +58,7 @@ namespace OpenSim.Framework.Servers.HttpServer
/// <summary>
/// This is a pending websocket request before it got an sucessful upgrade response.
/// The consumer must call handler.HandshakeAndUpgrade() to signal to the handler to
/// The consumer must call handler.HandshakeAndUpgrade() to signal to the handler to
/// start the connection and optionally provide an origin authentication method.
/// </summary>
/// <param name="servicepath"></param>
@@ -104,7 +104,7 @@ namespace OpenSim.Framework.Servers.HttpServer
new Dictionary<string, PollServiceEventArgs>();
protected Dictionary<string, WebSocketRequestDelegate> m_WebSocketHandlers =
new Dictionary<string, WebSocketRequestDelegate>();
new Dictionary<string, WebSocketRequestDelegate>();
protected uint m_port;
protected uint m_sslport;
@@ -253,7 +253,7 @@ namespace OpenSim.Framework.Servers.HttpServer
return new List<string>(m_rpcHandlers.Keys);
}
// JsonRPC
// JsonRPC
public bool AddJsonRPCHandler(string method, JsonRPCMethod handler)
{
lock(jsonRpcHandlers)
@@ -459,11 +459,11 @@ namespace OpenSim.Framework.Servers.HttpServer
dWebSocketRequestDelegate(req.Url.AbsolutePath, new WebSocketHttpServerHandler(req, context, 8192));
return;
}
OSHttpResponse resp = new OSHttpResponse(new HttpResponse(context, request),context);
resp.ReuseContext = true;
// resp.ReuseContext = false;
HandleRequest(req, resp);
HandleRequest(req, resp);
// !!!HACK ALERT!!!
// There seems to be a bug in the underlying http code that makes subsequent requests
@@ -554,7 +554,7 @@ namespace OpenSim.Framework.Servers.HttpServer
LogIncomingToStreamHandler(request, requestHandler);
response.ContentType = requestHandler.ContentType; // Lets do this defaulting before in case handler has varying content type.
if (requestHandler is IStreamedRequestHandler)
{
IStreamedRequestHandler streamedRequestHandler = requestHandler as IStreamedRequestHandler;
@@ -630,16 +630,16 @@ namespace OpenSim.Framework.Servers.HttpServer
case "text/html":
if (DebugLevel >= 3)
LogIncomingToContentTypeHandler(request);
buffer = HandleHTTPRequest(request, response);
break;
case "application/llsd+xml":
case "application/xml+llsd":
case "application/llsd+json":
if (DebugLevel >= 3)
LogIncomingToContentTypeHandler(request);
buffer = HandleLLSDRequests(request, response);
break;
@@ -649,7 +649,7 @@ namespace OpenSim.Framework.Servers.HttpServer
buffer = HandleJsonRpcRequests(request, response);
break;
case "text/xml":
case "application/xml":
case "application/json":
@@ -666,7 +666,7 @@ namespace OpenSim.Framework.Servers.HttpServer
{
if (DebugLevel >= 3)
LogIncomingToContentTypeHandler(request);
buffer = HandleLLSDRequests(request, response);
}
// m_log.DebugFormat("[BASE HTTP SERVER]: Checking for HTTP Handler for request {0}", request.RawUrl);
@@ -674,18 +674,18 @@ namespace OpenSim.Framework.Servers.HttpServer
{
if (DebugLevel >= 3)
LogIncomingToContentTypeHandler(request);
buffer = HandleHTTPRequest(request, response);
}
else
{
if (DebugLevel >= 3)
LogIncomingToXmlRpcHandler(request);
// generic login request.
buffer = HandleXmlRpcRequests(request, response);
}
break;
}
}
@@ -972,7 +972,7 @@ namespace OpenSim.Framework.Servers.HttpServer
// private bool TryGetAgentHandler(OSHttpRequest request, OSHttpResponse response, out IHttpAgentHandler agentHandler)
// {
// agentHandler = null;
//
//
// lock (m_agentHandlers)
// {
// foreach (IHttpAgentHandler handler in m_agentHandlers.Values)
@@ -1171,7 +1171,7 @@ namespace OpenSim.Framework.Servers.HttpServer
return buffer;
}
// JsonRpc (v2.0 only)
// JsonRpc (v2.0 only)
// Batch requests not yet supported
private byte[] HandleJsonRpcRequests(OSHttpRequest request, OSHttpResponse response)
{
@@ -1188,7 +1188,7 @@ namespace OpenSim.Framework.Servers.HttpServer
jsonRpcResponse.Error.Code = ErrorCode.InternalError;
jsonRpcResponse.Error.Message = e.Message;
}
requestStream.Close();
if (jsonRpcRequest != null)
@@ -1253,7 +1253,7 @@ namespace OpenSim.Framework.Servers.HttpServer
string responseData = string.Empty;
responseData = jsonRpcResponse.Serialize();
byte[] buffer = Encoding.UTF8.GetBytes(responseData);
return buffer;
}
@@ -1533,7 +1533,7 @@ namespace OpenSim.Framework.Servers.HttpServer
}
}
}
if (String.IsNullOrEmpty(bestMatch))
{
llsdHandler = null;
@@ -1899,8 +1899,8 @@ namespace OpenSim.Framework.Servers.HttpServer
response.SendChunked = false;
response.ContentLength64 = buffer.Length;
response.ContentEncoding = Encoding.UTF8;
return buffer;
}
@@ -1977,7 +1977,7 @@ namespace OpenSim.Framework.Servers.HttpServer
throw e;
}
m_requestsProcessedStat
m_requestsProcessedStat
= new Stat(
"HTTPRequestsServed",
"Number of inbound HTTP requests processed",
@@ -1989,7 +1989,7 @@ namespace OpenSim.Framework.Servers.HttpServer
MeasuresOfInterest.AverageChangeOverTime,
stat => stat.Value = RequestNumber,
StatVerbosity.Debug);
StatsManager.RegisterStat(m_requestsProcessedStat);
}

View File

@@ -69,13 +69,13 @@ namespace OpenSim.Framework.Servers.HttpServer
{
StatsManager.RegisterStat(
new Stat(
"requests",
"requests",
"Number of requests received by this service endpoint",
"requests",
"service",
string.Format("{0}:{1}", httpMethod, path),
StatType.Pull,
"requests",
"requests",
"Number of requests received by this service endpoint",
"requests",
"service",
string.Format("{0}:{1}", httpMethod, path),
StatType.Pull,
MeasuresOfInterest.AverageChangeOverTime,
s => s.Value = RequestsReceived,
StatVerbosity.Debug));

View File

@@ -47,7 +47,7 @@ namespace OpenSim.Framework.Servers.HttpServer
: base(httpMethod, path, name, description) {}
protected BaseStreamHandler(string httpMethod, string path, IServiceAuth auth)
: base(httpMethod, path, null, null)
: base(httpMethod, path, null, null)
{
m_Auth = auth;
}
@@ -62,7 +62,7 @@ namespace OpenSim.Framework.Servers.HttpServer
HttpStatusCode statusCode;
if (!m_Auth.Authenticate(httpRequest.Headers, httpResponse.AddHeader, out statusCode))
{
{
httpResponse.StatusCode = (int)statusCode;
httpResponse.ContentType = "text/plain";
return new byte[0];

View File

@@ -37,7 +37,7 @@ namespace OpenSim.Framework.Servers.HttpServer
/// </remarks>
public abstract class BaseStreamHandlerBasicDOSProtector : BaseRequestHandler, IStreamedRequestHandler
{
private readonly BasicDosProtectorOptions _options;
private readonly BasicDOSProtector _dosProtector;
@@ -63,7 +63,7 @@ namespace OpenSim.Framework.Servers.HttpServer
result = ThrottledRequest(path, request, httpRequest, httpResponse);
if (_options.MaxConcurrentSessions > 0)
_dosProtector.ProcessEnd(clientstring, endpoint);
RequestsHandled++;
return result;
@@ -81,7 +81,7 @@ namespace OpenSim.Framework.Servers.HttpServer
return new byte[0];
}
private string GetRemoteAddr(IOSHttpRequest httpRequest)
{
string remoteaddr = string.Empty;
@@ -101,7 +101,7 @@ namespace OpenSim.Framework.Servers.HttpServer
clientstring = GetRemoteAddr(httpRequest);
return clientstring;
}
}
}

View File

@@ -33,7 +33,7 @@ namespace OpenSim.Framework.Servers.HttpServer
{
private readonly GenericHTTPMethod _normalMethod;
private readonly GenericHTTPMethod _throttledMethod;
private readonly BasicDosProtectorOptions _options;
private readonly BasicDOSProtector _dosProtector;
@@ -41,7 +41,7 @@ namespace OpenSim.Framework.Servers.HttpServer
{
_normalMethod = normalMethod;
_throttledMethod = throttledMethod;
_options = options;
_dosProtector = new BasicDOSProtector(_options);
}
@@ -60,7 +60,7 @@ namespace OpenSim.Framework.Servers.HttpServer
return process;
}
private string GetRemoteAddr(Hashtable request)
{
string remoteaddr = "";

View File

@@ -45,26 +45,26 @@ namespace OpenSim.Framework.Servers.HttpServer
// // the handlers - it is NOT required to be an actual agent header
// // value.
// bool AddAgentHandler(string agent, IHttpAgentHandler handler);
/// <summary>
/// Add a handler for an HTTP request.
/// </summary>
/// <remarks>
/// This handler can actually be invoked either as
///
/// http://<hostname>:<port>/?method=<methodName>
///
/// This handler can actually be invoked either as
///
/// http://<hostname>:<port>/?method=<methodName>
///
/// or
///
///
/// http://<hostname>:<port><method>
///
///
/// if the method name starts with a slash. For example, AddHTTPHandler("/object/", ...) on a standalone region
/// server will register a handler that can be invoked with either
///
///
/// http://localhost:9000/?method=/object/
///
///
/// or
///
///
/// http://localhost:9000/object/
///
/// In addition, the handler invoked by the HTTP server for any request is the one when best matches the request
@@ -87,7 +87,7 @@ namespace OpenSim.Framework.Servers.HttpServer
/// <param name="handler">handle the LLSD response</param>
/// <returns></returns>
bool AddLLSDHandler(string path, LLSDMethod handler);
/// <summary>
/// Add a stream handler to the http server. If the handler already exists, then nothing happens.
/// </summary>
@@ -98,7 +98,7 @@ namespace OpenSim.Framework.Servers.HttpServer
bool AddXmlRPCHandler(string method, XmlRpcMethod handler, bool keepAlive);
bool AddJsonRPCHandler(string method, JsonRPCMethod handler);
/// <summary>
/// Websocket HTTP server handlers.
/// </summary>
@@ -108,7 +108,7 @@ namespace OpenSim.Framework.Servers.HttpServer
void RemoveWebSocketHandler(string servicepath);
/// <summary>
/// Gets the XML RPC handler for given method name
/// </summary>
@@ -125,7 +125,7 @@ namespace OpenSim.Framework.Servers.HttpServer
// /// <param name="handler"></param>
// /// <returns></returns>
// bool RemoveAgentHandler(string agent, IHttpAgentHandler handler);
/// <summary>
/// Remove an HTTP handler
/// </summary>
@@ -134,15 +134,15 @@ namespace OpenSim.Framework.Servers.HttpServer
void RemoveHTTPHandler(string httpMethod, string path);
void RemovePollServiceHTTPHandler(string httpMethod, string path);
bool RemoveLLSDHandler(string path, LLSDMethod handler);
void RemoveStreamHandler(string httpMethod, string path);
void RemoveXmlRPCHandler(string method);
void RemoveJsonRPCHandler(string method);
string GetHTTP404(string host);
string GetHTTP500();

View File

@@ -83,7 +83,7 @@ namespace OpenSim.Framework.Servers.HttpServer
{
void Handle(string path, Stream request, Stream response, IOSHttpRequest httpReqbuest, IOSHttpResponse httpResponse);
}
public interface IGenericHTTPHandler : IRequestHandler
{
Hashtable Handle(string path, Hashtable request);

View File

@@ -43,7 +43,7 @@ namespace OpenSim.Framework.Servers.HttpServer
public class JsonRpcRequestManager
{
static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
public JsonRpcRequestManager()
{
}
@@ -188,6 +188,6 @@ namespace OpenSim.Framework.Servers.HttpServer
return true;
}
}
}

View File

@@ -144,7 +144,7 @@ namespace OpenSim.Framework.Servers.HttpServer
{
}
return result;
return result;
}
}
}

View File

@@ -155,11 +155,11 @@ namespace OpenSim.Framework.Servers.HttpServer
private string _userAgent;
internal IHttpRequest IHttpRequest
{
{
get { return _request; }
}
internal IHttpClientContext IHttpClientContext
internal IHttpClientContext IHttpClientContext
{
get { return _context; }
}
@@ -192,19 +192,19 @@ namespace OpenSim.Framework.Servers.HttpServer
// ignore
}
}
if (null != req.Headers["content-type"])
_contentType = _request.Headers["content-type"];
if (null != req.Headers["user-agent"])
_userAgent = req.Headers["user-agent"];
if (null != req.Headers["remote_addr"])
{
try
{
IPAddress addr = IPAddress.Parse(req.Headers["remote_addr"]);
// sometimes req.Headers["remote_port"] returns a comma separated list, so use
// the first one in the list and log it
// the first one in the list and log it
string[] strPorts = req.Headers["remote_port"].Split(new char[] { ',' });
if (strPorts.Length > 1)
{
@@ -216,7 +216,7 @@ namespace OpenSim.Framework.Servers.HttpServer
}
catch (FormatException)
{
_log.ErrorFormat("[OSHttpRequest]: format exception on addr/port {0}:{1}, ignoring",
_log.ErrorFormat("[OSHttpRequest]: format exception on addr/port {0}:{1}, ignoring",
req.Headers["remote_addr"], req.Headers["remote_port"]);
}
}

View File

@@ -115,7 +115,7 @@ namespace OpenSim.Framework.Servers.HttpServer
public bool KeepAlive
{
get
get
{
return _httpResponse.Connection == ConnectionType.KeepAlive;
}

View File

@@ -91,7 +91,7 @@ namespace OpenSim.Framework.Servers.HttpServer
/// 300 Redirect: different presentation forms available, take a pick
/// </summary>
RedirectMultipleChoices = 300,
/// <summary>
/// 301 Redirect: requested resource has moved and now lives somewhere else
/// </summary>

View File

@@ -46,14 +46,14 @@ namespace OpenSim.Framework.Servers.HttpServer
public RequestMethod Request;
public UUID Id;
public int TimeOutms;
public EventType Type;
public EventType Type;
public enum EventType : int
{
LongPoll = 0,
LslHttp = 1,
Inventory = 2,
Texture = 3,
Texture = 3,
Mesh = 4
}

View File

@@ -80,7 +80,7 @@ namespace OpenSim.Framework.Servers.HttpServer
startInfo.ThreadPoolName = "PoolService";
m_threadPool = new SmartThreadPool(startInfo);
}
public void Start()
@@ -109,7 +109,7 @@ namespace OpenSim.Framework.Servers.HttpServer
true,
null,
1000 * 60 * 10);
}

View File

@@ -2,7 +2,7 @@
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("OpenSim.Framework.Servers.HttpServer")]
@@ -14,8 +14,8 @@ using System.Runtime.InteropServices;
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
@@ -25,7 +25,7 @@ using System.Runtime.InteropServices;
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Minor Version
// Build Number
// Revision
//

View File

@@ -291,5 +291,5 @@ namespace OpenSim.Framework.Servers.HttpServer
serializer.Serialize(xmlWriter, response);
}
}
}
}
}

View File

@@ -75,7 +75,7 @@ namespace OpenSim.Framework.Servers.HttpServer
public event PongDelegate OnPong;
/// <summary>
/// This is a regular HTTP Request... This may be removed in the future.
/// This is a regular HTTP Request... This may be removed in the future.
/// </summary>
// public event RegularHttpRequestDelegate OnRegularHttpRequest;
@@ -93,9 +93,9 @@ namespace OpenSim.Framework.Servers.HttpServer
/// When the websocket is closed, this will be fired.
/// </summary>
public event CloseDelegate OnClose;
/// <summary>
/// Set this delegate to allow your module to validate the origin of the
/// Set this delegate to allow your module to validate the origin of the
/// Websocket request. Primary line of defense against cross site scripting
/// </summary>
public ValidateHandshake HandshakeValidateMethodOverride = null;
@@ -181,7 +181,7 @@ namespace OpenSim.Framework.Servers.HttpServer
{
throw new InvalidOperationException("The socket has been shutdown");
}
}
}
set
{
if (_networkContext != null && _networkContext.Socket != null)
@@ -194,8 +194,8 @@ namespace OpenSim.Framework.Servers.HttpServer
}
/// <summary>
/// This triggers the websocket to start the upgrade process...
/// This is a Generalized Networking 'common sense' helper method. Some people expect to call Start() instead
/// This triggers the websocket to start the upgrade process...
/// This is a Generalized Networking 'common sense' helper method. Some people expect to call Start() instead
/// of the more context appropriate HandshakeAndUpgrade()
/// </summary>
public void Start()
@@ -261,7 +261,7 @@ namespace OpenSim.Framework.Servers.HttpServer
acceptKey = GenerateAcceptKey(websocketKey);
string rawaccept = string.Format(HandshakeAcceptText, acceptKey);
SendUpgradeSuccess(rawaccept);
}
else
@@ -282,7 +282,7 @@ namespace OpenSim.Framework.Servers.HttpServer
}
/// <summary>
/// Generates a handshake response key string based on the client's
/// Generates a handshake response key string based on the client's
/// provided key to prove to the client that we're allowing the Websocket
/// upgrade of our own free will and we were not coerced into doing it.
/// </summary>
@@ -298,7 +298,7 @@ namespace OpenSim.Framework.Servers.HttpServer
SHA1 hashobj = SHA1.Create();
string ret = Convert.ToBase64String(hashobj.ComputeHash(Encoding.UTF8.GetBytes(acceptkey)));
hashobj.Clear();
return ret;
}
@@ -310,11 +310,11 @@ namespace OpenSim.Framework.Servers.HttpServer
{
// Create a new websocket state so we can keep track of data in between network reads.
WebSocketState socketState = new WebSocketState() { ReceivedBytes = new List<byte>(), Header = WebsocketFrameHeader.HeaderDefault(), FrameComplete = true};
byte[] bhandshakeResponse = Encoding.UTF8.GetBytes(pHandshakeResponse);
try
{
@@ -324,7 +324,7 @@ namespace OpenSim.Framework.Servers.HttpServer
}
// Begin reading the TCP stream before writing the Upgrade success message to the other side of the stream.
_networkContext.Stream.BeginRead(_buffer, 0, _bufferLength, OnReceive, socketState);
// Write the upgrade handshake success message
_networkContext.Stream.Write(bhandshakeResponse, 0, bhandshakeResponse.Length);
_networkContext.Stream.Flush();
@@ -345,7 +345,7 @@ namespace OpenSim.Framework.Servers.HttpServer
catch (ObjectDisposedException)
{
Close(string.Empty);
}
}
}
/// <summary>
@@ -369,7 +369,7 @@ namespace OpenSim.Framework.Servers.HttpServer
/// <summary>
/// This is our ugly Async OnReceive event handler.
/// This chunks the input stream based on the length of the provided buffer and processes out
/// This chunks the input stream based on the length of the provided buffer and processes out
/// as many frames as it can. It then moves the unprocessed data to the beginning of the buffer.
/// </summary>
/// <param name="ar">Our Async State from beginread</param>
@@ -390,7 +390,7 @@ namespace OpenSim.Framework.Servers.HttpServer
if (_bufferPosition > _bufferLength)
{
// Message too big for chunksize.. not sure how this happened...
// Message too big for chunksize.. not sure how this happened...
//Close(string.Empty);
}
@@ -413,7 +413,7 @@ namespace OpenSim.Framework.Servers.HttpServer
if (pheader.PayloadLen > (ulong) _maxPayloadBytes)
{
Close("Invalid Payload size");
return;
}
if (pheader.PayloadLen > 0)
@@ -487,7 +487,7 @@ namespace OpenSim.Framework.Servers.HttpServer
_socketState.ReceivedBytes.Clear();
_socketState.ExpectedBytes = 0;
// do some processing
}
}
}
}
if (offset > 0)
@@ -504,7 +504,7 @@ namespace OpenSim.Framework.Servers.HttpServer
}
else
{
// We can't read the stream anymore...
// We can't read the stream anymore...
}
}
catch (IOException)
@@ -533,7 +533,7 @@ namespace OpenSim.Framework.Servers.HttpServer
textMessageFrame.Header.Opcode = WebSocketReader.OpCode.Text;
textMessageFrame.Header.IsEnd = true;
SendSocket(textMessageFrame.ToBytes());
}
public void SendData(byte[] data)
@@ -657,7 +657,7 @@ namespace OpenSim.Framework.Servers.HttpServer
SendSocket(pongFrame.ToBytes());
break;
case WebSocketReader.OpCode.Pong:
PongDelegate pongD = OnPong;
if (pongD != null)
{
@@ -701,7 +701,7 @@ namespace OpenSim.Framework.Servers.HttpServer
{
textD(this, new WebsocketTextEventArgs() { Data = Encoding.UTF8.GetString(psocketState.ReceivedBytes.ToArray()) });
}
// Send Done Event!
}
break;
@@ -719,7 +719,7 @@ namespace OpenSim.Framework.Servers.HttpServer
{
if (psocketState.ContinuationFrame.Header.Opcode == WebSocketReader.OpCode.Text)
{
// Send Done event
// Send Done event
TextDelegate textD = OnText;
if (textD != null)
{
@@ -744,9 +744,9 @@ namespace OpenSim.Framework.Servers.HttpServer
break;
case WebSocketReader.OpCode.Close:
Close(string.Empty);
break;
}
psocketState.Header.SetDefault();
psocketState.ReceivedBytes.Clear();
@@ -837,12 +837,12 @@ namespace OpenSim.Framework.Servers.HttpServer
}
/// <summary>
/// Attempts to read a header off the provided buffer. Returns true, exports a WebSocketFrameheader,
/// Attempts to read a header off the provided buffer. Returns true, exports a WebSocketFrameheader,
/// and an int to move the buffer forward when it reads a header. False when it can't read a header
/// </summary>
/// <param name="pBuffer">Bytes read from the stream</param>
/// <param name="pOffset">Starting place in the stream to begin trying to read from</param>
/// <param name="length">Lenth in the stream to try and read from. Provided for cases where the
/// <param name="length">Lenth in the stream to try and read from. Provided for cases where the
/// buffer's length is larger then the data in it</param>
/// <param name="oHeader">Outputs the read WebSocket frame header</param>
/// <param name="moveBuffer">Informs the calling stream to move the buffer forward</param>
@@ -897,7 +897,7 @@ namespace OpenSim.Framework.Servers.HttpServer
oHeader.PayloadLen = BitConverter.ToUInt16(pBuffer, pOffset + index);
index += 2;
break;
case 127: // we got more this is a bigger frame
case 127: // we got more this is a bigger frame
// 8 bytes - uint64 - most significant bit 0 network byte order
minumheadersize += 8;
if (length < minumheadersize)
@@ -909,7 +909,7 @@ namespace OpenSim.Framework.Servers.HttpServer
oHeader.PayloadLen = BitConverter.ToUInt64(pBuffer, pOffset + index);
index += 8;
break;
}
//oHeader.PayloadLeft = oHeader.PayloadLen; // Start the count in case it's chunked over the network. This is different then frame fragmentation
if (oHeader.IsMasked)
@@ -937,9 +937,9 @@ namespace OpenSim.Framework.Servers.HttpServer
/*
* RFC6455
nib 0 1 2 3 4 5 6 7
byt 0 1 2 3
dec 0 1 2 3
0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
byt 0 1 2 3
dec 0 1 2 3
0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
+-+-+-+-+-------+-+-------------+-------------------------------+
|F|R|R|R| opcode|M| Payload len | Extended payload length |
|I|S|S|S| (4) |A| (7) | (16/64) +
@@ -963,7 +963,7 @@ dec 0 1 2 3
public static readonly WebSocketFrame DefaultFrame = new WebSocketFrame(){Header = new WebsocketFrameHeader(),WebSocketPayload = new byte[0]};
public WebsocketFrameHeader Header;
public byte[] WebSocketPayload;
public byte[] ToBytes()
{
Header.PayloadLen = (ulong)WebSocketPayload.Length;
@@ -991,7 +991,7 @@ dec 0 1 2 3
public int Mask;
/*
byt 0 1 2 3
0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
+---------------+---------------+---------------+---------------+
| Octal 1 | Octal 2 | Octal 3 | Octal 4 |
+---------------+---------------+---------------+---------------+
@@ -1002,11 +1002,11 @@ byt 0 1 2 3
public UInt64 PayloadLen;
//public UInt64 PayloadLeft;
// Payload is X + Y
// Payload is X + Y
//public UInt64 ExtensionDataLength;
//public UInt64 ApplicationDataLength;
public static readonly WebsocketFrameHeader ZeroHeader = WebsocketFrameHeader.HeaderDefault();
public void SetDefault()
{
@@ -1025,16 +1025,16 @@ byt 0 1 2 3
/// <summary>
/// Returns a byte array representing the Frame header
/// </summary>
/// <param name="payload">This is the frame data payload. The header describes the size of the payload.
/// <param name="payload">This is the frame data payload. The header describes the size of the payload.
/// If payload is null, a Zero sized payload is assumed</param>
/// <returns>Returns a byte array representing the frame header</returns>
public byte[] ToBytes(byte[] payload)
{
List<byte> result = new List<byte>();
// Squeeze in our opcode and our ending bit.
result.Add((byte)((byte)Opcode | (IsEnd?0x80:0x00) ));
// Again with the three different byte interpretations of size..
//bytesize
@@ -1056,7 +1056,7 @@ byt 0 1 2 3
Array.Reverse(payloadLengthByte);
result.AddRange(payloadLengthByte);
}
// Only add a payload if it's not null
if (payload != null)
{
@@ -1155,5 +1155,5 @@ byt 0 1 2 3
}
}

View File

@@ -36,7 +36,7 @@ namespace OpenSim.Framework.Servers.HttpServer
{
private readonly XmlRpcMethod _normalMethod;
private readonly XmlRpcMethod _throttledMethod;
private readonly BasicDosProtectorOptions _options;
private readonly BasicDOSProtector _dosProtector;
@@ -44,7 +44,7 @@ namespace OpenSim.Framework.Servers.HttpServer
{
_normalMethod = normalMethod;
_throttledMethod = throttledMethod;
_options = options;
_dosProtector = new BasicDOSProtector(_options);
@@ -87,5 +87,5 @@ namespace OpenSim.Framework.Servers.HttpServer
}
}