Massive tab and trailing space cleanup

This commit is contained in:
Melanie Thielker
2017-01-05 19:07:37 +00:00
parent e88e2945e9
commit b16abc8166
959 changed files with 23646 additions and 23646 deletions

View File

@@ -59,7 +59,7 @@ namespace OpenSim.Framework
{
[Flags]
public enum PermissionMask : uint
{
{
None = 0,
// folded perms
@@ -112,7 +112,7 @@ namespace OpenSim.Framework
public STPStartInfo STPStartInfo { get; set; }
public WIGStartInfo WIGStartInfo { get; set; }
public bool IsIdle { get; set; }
public bool IsShuttingDown { get; set; }
public bool IsShuttingDown { get; set; }
public int MaxThreads { get; set; }
public int MinThreads { get; set; }
public int InUseThreads { get; set; }
@@ -230,7 +230,7 @@ namespace OpenSim.Framework
public static Encoding UTF8NoBomEncoding = new UTF8Encoding(false);
/// <value>
/// Well known UUID for the blank texture used in the Linden SL viewer version 1.20 (and hopefully onwards)
/// Well known UUID for the blank texture used in the Linden SL viewer version 1.20 (and hopefully onwards)
/// </value>
public static UUID BLANK_TEXTURE_UUID = new UUID("5748decc-f629-461c-9a36-a35a221fe21f");
@@ -280,7 +280,7 @@ namespace OpenSim.Framework
/// </summary>
/// <param name="a">A 3d vector</param>
/// <returns>A new vector which is normalized form of the vector</returns>
public static Vector3 GetNormalizedVector(Vector3 a)
{
Vector3 v = new Vector3(a.X, a.Y, a.Z);
@@ -371,7 +371,7 @@ namespace OpenSim.Framework
// Regions are identified with a 'handle' made up of its world coordinates packed into a ulong.
// Region handles are based on the coordinate of the region corner with lower X and Y
// var regions need more work than this to get that right corner from a generic world position
// this corner must be on a grid point
// this corner must be on a grid point
public static ulong RegionWorldLocToHandle(uint X, uint Y)
{
ulong handle = X & 0xffffff00; // make sure it matchs grid coord points.
@@ -450,7 +450,7 @@ namespace OpenSim.Framework
string host;
uint port = 80;
string[] parts = inputName.Split(new char[] { ':' });
int indx;
if(parts.Length == 0)
@@ -470,7 +470,7 @@ namespace OpenSim.Framework
else
{
host = parts[0];
if (parts.Length >= 2)
{
indx = parts[1].IndexOf('/');
@@ -875,8 +875,8 @@ namespace OpenSim.Framework
/// <param name="newx">New region x-coord</param>
/// <param name="oldy">Old region y-coord</param>
/// <param name="newy">New region y-coord</param>
/// <returns></returns>
public static bool IsOutsideView(float drawdist, uint oldx, uint newx, uint oldy, uint newy,
/// <returns></returns>
public static bool IsOutsideView(float drawdist, uint oldx, uint newx, uint oldy, uint newy,
int oldsizex, int oldsizey, int newsizex, int newsizey)
{
// we still need to make sure we see new region 1stNeighbors
@@ -1267,7 +1267,7 @@ namespace OpenSim.Framework
/// <summary>
/// Gets the value of a configuration variable by looking into
/// multiple sections in order. The latter sections overwrite
/// multiple sections in order. The latter sections overwrite
/// any values previously found.
/// </summary>
/// <typeparam name="T">Type of the variable</typeparam>
@@ -1282,7 +1282,7 @@ namespace OpenSim.Framework
/// <summary>
/// Gets the value of a configuration variable by looking into
/// multiple sections in order. The latter sections overwrite
/// multiple sections in order. The latter sections overwrite
/// any values previously found.
/// </summary>
/// <remarks>
@@ -1338,7 +1338,7 @@ namespace OpenSim.Framework
ConfigSource.ExpandKeyValues();
}
}
public static T ReadSettingsFromIniFile<T>(IConfig config, T settingsClass)
{
Type settingsType = settingsClass.GetType();
@@ -1449,7 +1449,7 @@ namespace OpenSim.Framework
if (File.Exists(configFile))
{
// Merge
// Merge
config.Merge(new IniConfigSource(configFile));
config.ExpandKeyValues();
configFilePath = configFile;
@@ -1598,7 +1598,7 @@ namespace OpenSim.Framework
}
memory.Position = 0;
byte[] compressed = new byte[memory.Length];
memory.Read(compressed, 0, compressed.Length);
@@ -1645,7 +1645,7 @@ namespace OpenSim.Framework
const int readSize = 256;
byte[] buffer = new byte[readSize];
MemoryStream ms = new MemoryStream();
int count = inputStream.Read(buffer, 0, readSize);
while (count > 0)
@@ -1731,10 +1731,10 @@ namespace OpenSim.Framework
regionHandle = Utils.BytesToUInt64(bytes);
x = Utils.BytesToUInt(bytes, 8) & 0xffff;
y = Utils.BytesToUInt(bytes, 12) & 0xffff;
// validation may fail, just reducing the odds of using a real UUID as encoded parcel
// validation may fail, just reducing the odds of using a real UUID as encoded parcel
return ( bytes[0] == 0 && bytes[4] == 0 && // handler x,y multiples of 256
bytes[9] < 64 && bytes[13] < 64 && // positions < 16km
bytes[14] == 0 && bytes[15] == 0);
bytes[14] == 0 && bytes[15] == 0);
}
public static void ParseFakeParcelID(UUID parcelID, out ulong regionHandle, out uint x, out uint y, out uint z)
@@ -1757,7 +1757,7 @@ namespace OpenSim.Framework
x += rx;
y += ry;
}
/// <summary>
/// Get operating system information if available. Returns only the first 45 characters of information
/// </summary>
@@ -1776,12 +1776,12 @@ namespace OpenSim.Framework
// {
// os = ReadEtcIssue();
// }
//
//
// if (os.Length > 45)
// {
// os = os.Substring(0, 45);
// }
return os;
}
@@ -1993,7 +1993,7 @@ namespace OpenSim.Framework
vol = vcomps[0];
}
}
string[] comps = path.Split(new char[] {Path.DirectorySeparatorChar, Path.AltDirectorySeparatorChar}, StringSplitOptions.RemoveEmptyEntries);
// Glob
@@ -2095,7 +2095,7 @@ namespace OpenSim.Framework
if (!str.EndsWith("\0"))
str += "\0";
// Because this is UTF-8 encoding and not ASCII, it's possible we
// might have gotten an oversized array even after the string trim
byte[] data = UTF8.GetBytes(str);
@@ -2354,7 +2354,7 @@ namespace OpenSim.Framework
throw new NotImplementedException();
}
}
/// <summary>
/// Additional information about threads in the main thread pool. Used to time how long the
/// thread has been running, and abort it if it has timed-out.
@@ -2365,7 +2365,7 @@ namespace OpenSim.Framework
public string StackTrace { get; set; }
private string context;
public bool LogThread { get; set; }
public IWorkItemResult WorkItem { get; set; }
public Thread Thread { get; set; }
public bool Running { get; set; }
@@ -2470,7 +2470,7 @@ namespace OpenSim.Framework
public static Dictionary<string, int> GetFireAndForgetCallsMade()
{
return new Dictionary<string, int>(m_fireAndForgetCallsMade);
}
}
private static Dictionary<string, int> m_fireAndForgetCallsMade = new Dictionary<string, int>();
@@ -2490,7 +2490,7 @@ namespace OpenSim.Framework
{
FireAndForget(callback, obj, null);
}
public static void FireAndForget(System.Threading.WaitCallback callback, object obj, string context)
{
Interlocked.Increment(ref numTotalThreadFuncsCalled);
@@ -2511,19 +2511,19 @@ namespace OpenSim.Framework
WaitCallback realCallback;
bool loggingEnabled = LogThreadPool > 0;
long threadFuncNum = Interlocked.Increment(ref nextThreadFuncNum);
ThreadInfo threadInfo = new ThreadInfo(threadFuncNum, context);
if (FireAndForgetMethod == FireAndForgetMethod.RegressionTest)
{
// If we're running regression tests, then we want any exceptions to rise up to the test code.
realCallback =
o =>
{
Culture.SetCurrentCulture();
callback(o);
realCallback =
o =>
{
Culture.SetCurrentCulture();
callback(o);
if (context != null)
m_fireAndForgetCallsInProgress[context]--;
};
@@ -2666,7 +2666,7 @@ namespace OpenSim.Framework
if (stackTrace.Contains("BeginFireQueueEmpty"))
return false;
}
return true;
}
@@ -2679,7 +2679,7 @@ namespace OpenSim.Framework
{
string src = Environment.StackTrace;
string[] lines = src.Split(new string[] { Environment.NewLine }, StringSplitOptions.None);
StringBuilder dest = new StringBuilder(src.Length);
bool started = false;
@@ -2724,11 +2724,11 @@ namespace OpenSim.Framework
/// trace. And pausing another thread can cause a deadlock. This method attempts to
/// avoid deadlock by using a short timeout (200ms), after which it gives up and
/// returns 'null' instead of the stack trace.
///
///
/// Take from: http://stackoverflow.com/a/14935378
///
///
/// WARNING: this doesn't work in Mono. See https://bugzilla.novell.com/show_bug.cgi?id=571691
///
///
/// </remarks>
/// <returns>The stack trace, or null if failed to get it</returns>
private static StackTrace GetStackTrace(Thread targetThread)
@@ -2829,7 +2829,7 @@ namespace OpenSim.Framework
/// <summary>
/// Environment.TickCount is an int but it counts all 32 bits so it goes positive
/// and negative every 24.9 days. This trims down TickCount so it doesn't wrap
/// for the callers.
/// for the callers.
/// This trims it to a 12 day interval so don't let your frame time get too long.
/// </summary>
/// <returns></returns>
@@ -3186,7 +3186,7 @@ namespace OpenSim.Framework
if (parts.Length == 2)
return CalcUniversalIdentifier(id, agentsURI, parts[0] + " " + parts[1]);
}
return CalcUniversalIdentifier(id, agentsURI, firstName + " " + lastName);
}
@@ -3286,10 +3286,10 @@ namespace OpenSim.Framework
public virtual int Count
{
get
{
get
{
lock (m_syncRoot)
return m_highQueue.Count + m_lowQueue.Count;
return m_highQueue.Count + m_lowQueue.Count;
}
}