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Massive tab and trailing space cleanup
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@@ -43,7 +43,7 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction
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IAgentAssetTransactions
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{
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// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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protected Scene m_Scene;
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private bool m_dumpAssetsToFile = false;
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private int m_levelUpload = 0;
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@@ -53,7 +53,7 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction
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/// </summary>
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private Dictionary<UUID, AgentAssetTransactions> AgentTransactions =
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new Dictionary<UUID, AgentAssetTransactions>();
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#region Region Module interface
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public void Initialise(IConfigSource source)
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@@ -241,7 +241,7 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction
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// m_log.DebugFormat(
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// "[ASSET TRANSACTION MODULE]: HandleUDPUploadRequest - assetID: {0}, transaction {1}, type {2}, storeLocal {3}, tempFile {4}, data.Length {5}",
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// assetID, transactionID, type, storeLocal, tempFile, data.Length);
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if (((AssetType)type == AssetType.Texture ||
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(AssetType)type == AssetType.Sound ||
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(AssetType)type == AssetType.TextureTGA ||
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