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Massive tab and trailing space cleanup
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@@ -279,7 +279,7 @@ namespace OpenSim.Region.CoreModules.World.Sound
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m_host.Sound = soundID;
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m_host.SoundGain = volume;
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m_host.SoundFlags = iflags;
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m_host.SoundFlags = iflags;
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m_host.SoundRadius = radius;
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m_host.ScheduleFullUpdate();
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@@ -309,14 +309,14 @@ namespace OpenSim.Region.CoreModules.World.Sound
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else
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{
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byte bflags = 0;
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if (isMaster)
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bflags |= (byte)SoundFlags.SYNC_MASTER;
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// TODO check viewer seems to accept both
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if (useMaster)
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bflags |= (byte)SoundFlags.SYNC_SLAVE;
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PlayAttachedSound(soundID, part.OwnerID, part.UUID, volume, position, bflags, radius);
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}
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}
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}
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public void TriggerSoundLimited(UUID objectID, UUID sound,
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