Massive tab and trailing space cleanup

This commit is contained in:
Melanie Thielker
2017-01-05 19:07:37 +00:00
parent e88e2945e9
commit b16abc8166
959 changed files with 23646 additions and 23646 deletions

View File

@@ -50,7 +50,7 @@ namespace OpenSim.Region.CoreModules.World.Wind.Plugins
private float m_avgDirection = 0.0f; // Average direction of the wind in degrees
private float m_varStrength = 5.0f; // Max Strength Variance
private float m_varDirection = 30.0f;// Max Direction Variance
private float m_rateChange = 1.0f; //
private float m_rateChange = 1.0f; //
private Vector2 m_curPredominateWind = new Vector2();
@@ -70,7 +70,7 @@ namespace OpenSim.Region.CoreModules.World.Wind.Plugins
public void Initialise()
{
}
#endregion
@@ -111,7 +111,7 @@ namespace OpenSim.Region.CoreModules.World.Wind.Plugins
// Prevailing wind algorithm
// Inspired by Kanker Greenacre
// TODO:
// TODO:
// * This should probably be based on in-world time.
// * should probably move all these local variables to class members and constants
double time = DateTime.Now.TimeOfDay.Seconds / 86400.0f;
@@ -125,7 +125,7 @@ namespace OpenSim.Region.CoreModules.World.Wind.Plugins
offset = Math.Sin(theta) * Math.Sin(theta*4) + (Math.Sin(theta*13) / 3);
double windSpeed = m_avgStrength + (m_varStrength * offset);
if (windSpeed < 0)
if (windSpeed < 0)
windSpeed = -windSpeed;
m_curPredominateWind.X = (float)Math.Cos(windDir);
@@ -157,9 +157,9 @@ namespace OpenSim.Region.CoreModules.World.Wind.Plugins
public string Description
{
get
get
{
return "Provides a predominate wind direction that can change within configured variances for direction and speed.";
return "Provides a predominate wind direction that can change within configured variances for direction and speed.";
}
}

View File

@@ -155,7 +155,7 @@ namespace OpenSim.Region.CoreModules
// Register event handlers for when Avatars enter the region, and frame ticks
m_scene.EventManager.OnFrame += WindUpdate;
// Register the wind module
// Register the wind module
m_scene.RegisterModuleInterface<IWindModule>(this);
// Generate initial wind values
@@ -351,7 +351,7 @@ namespace OpenSim.Region.CoreModules
#region IWindModule Methods
/// <summary>
/// Retrieve the wind speed at the given region coordinate. This
/// Retrieve the wind speed at the given region coordinate. This
/// implimentation ignores Z.
/// </summary>
/// <param name="x">0...255</param>
@@ -396,7 +396,7 @@ namespace OpenSim.Region.CoreModules
public string WindActiveModelPluginName
{
get
get
{
if (m_activeWindPlugin != null)
{
@@ -429,7 +429,7 @@ namespace OpenSim.Region.CoreModules
{
client.SendWindData(m_dataVersion, windSpeeds);
});
}
finally
{
@@ -440,7 +440,7 @@ namespace OpenSim.Region.CoreModules
}
/// <summary>
/// Calculate new wind
/// Calculate new wind
/// returns false if no change
/// </summary>