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Massive tab and trailing space cleanup
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@@ -112,7 +112,7 @@ namespace OpenSim.Region.Framework.Interfaces
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/// <param name="sp"></param>
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/// <param name="rezlist"></param>
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void RezMultipleAttachmentsFromInventory(IScenePresence sp,List<KeyValuePair<UUID, uint>> rezlist);
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/// <summary>
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/// Detach the given item to the ground.
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/// </summary>
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@@ -135,7 +135,7 @@ namespace OpenSim.Region.Framework.Interfaces
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/// <param name="sp">/param>
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/// <param name="grp">The attachment to detach.</param>
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void DetachSingleAttachmentToInv(IScenePresence sp, SceneObjectGroup grp);
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/// Update the position of an attachment.
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/// </summary>
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/// <param name="sog"></param>
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