Massive tab and trailing space cleanup

This commit is contained in:
Melanie Thielker
2017-01-05 19:07:37 +00:00
parent e88e2945e9
commit b16abc8166
959 changed files with 23646 additions and 23646 deletions

View File

@@ -50,7 +50,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests
public void T010_AddObjects()
{
TestHelpers.InMethod();
random = new Random();
SceneObjectGroup found;
EntityManager entman = new EntityManager();
@@ -62,7 +62,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests
UUID obj2 = sog.UUID;
uint li2 = sog.LocalId;
entman.Add(sog);
found = (SceneObjectGroup)entman[obj1];
Assert.That(found.UUID ,Is.EqualTo(obj1));
found = (SceneObjectGroup)entman[li1];
@@ -85,15 +85,15 @@ namespace OpenSim.Region.Framework.Scenes.Tests
public void T011_ThreadAddRemoveTest()
{
TestHelpers.InMethod();
// This test adds and removes with mutiple threads, attempting to break the
// This test adds and removes with mutiple threads, attempting to break the
// uuid and localid dictionary coherence.
EntityManager entman = new EntityManager();
SceneObjectGroup sog = NewSOG();
for (int j=0; j<20; j++)
{
List<Thread> trdlist = new List<Thread>();
for (int i=0; i<4; i++)
{
// Adds scene object
@@ -101,14 +101,14 @@ namespace OpenSim.Region.Framework.Scenes.Tests
Thread start = new Thread(new ThreadStart(test.TestAddSceneObject));
start.Start();
trdlist.Add(start);
// Removes it
test = new NewTestThreads(entman,sog);
start = new Thread(new ThreadStart(test.TestRemoveSceneObject));
start.Start();
trdlist.Add(start);
}
foreach (Thread thread in trdlist)
foreach (Thread thread in trdlist)
{
thread.Join();
}
@@ -133,14 +133,14 @@ namespace OpenSim.Region.Framework.Scenes.Tests
SceneObjectGroup sog = new SceneObjectGroup(sop);
scene.AddNewSceneObject(sog, false);
return sog;
}
private static string RandomName()
{
StringBuilder name = new StringBuilder();
int size = random.Next(40,80);
int size = random.Next(40,80);
char ch ;
for (int i=0; i<size; i++)
{
@@ -156,7 +156,7 @@ namespace OpenSim.Region.Framework.Scenes.Tests
private EntityManager entman;
private SceneObjectGroup sog;
private Random random;
public NewTestThreads(EntityManager entman, SceneObjectGroup sog)
{
this.entman = entman;