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Massive tab and trailing space cleanup
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@@ -55,29 +55,29 @@ namespace OpenSim.Region.Framework.Scenes.Tests
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UUID part2Id = new UUID("00000000-0000-0000-0000-000000000002");
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SceneObjectPart part1
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= new SceneObjectPart(ownerId, PrimitiveBaseShape.Default, Vector3.Zero, Quaternion.Identity, Vector3.Zero)
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= new SceneObjectPart(ownerId, PrimitiveBaseShape.Default, Vector3.Zero, Quaternion.Identity, Vector3.Zero)
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{ Name = part1Name, UUID = part1Id };
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SceneObjectGroup so = new SceneObjectGroup(part1);
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SceneObjectPart part2
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= new SceneObjectPart(ownerId, PrimitiveBaseShape.Default, Vector3.Zero, Quaternion.Identity, Vector3.Zero)
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{ Name = part2Name, UUID = part2Id };
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SceneObjectPart part2
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= new SceneObjectPart(ownerId, PrimitiveBaseShape.Default, Vector3.Zero, Quaternion.Identity, Vector3.Zero)
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{ Name = part2Name, UUID = part2Id };
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so.AddPart(part2);
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scene.AddNewSceneObject(so, false);
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SceneObjectGroup dupeSo
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SceneObjectGroup dupeSo
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= scene.SceneGraph.DuplicateObject(
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part1.LocalId, new Vector3(10, 0, 0), 0, ownerId, UUID.Zero, Quaternion.Identity);
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Assert.That(dupeSo.Parts.Length, Is.EqualTo(2));
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SceneObjectPart dupePart1 = dupeSo.GetLinkNumPart(1);
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SceneObjectPart dupePart2 = dupeSo.GetLinkNumPart(2);
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Assert.That(dupePart1.LocalId, Is.Not.EqualTo(part1.LocalId));
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Assert.That(dupePart2.LocalId, Is.Not.EqualTo(part2.LocalId));
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Assert.That(dupePart1.Flags, Is.EqualTo(part1.Flags));
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Assert.That(dupePart2.Flags, Is.EqualTo(part2.Flags));
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/*
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Assert.That(part1.PhysActor, Is.Not.Null);
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Assert.That(part2.PhysActor, Is.Not.Null);
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