Massive tab and trailing space cleanup

This commit is contained in:
Melanie Thielker
2017-01-05 19:07:37 +00:00
parent e88e2945e9
commit b16abc8166
959 changed files with 23646 additions and 23646 deletions

View File

@@ -46,12 +46,12 @@ namespace OpenSim.Region.OptionalModules.Example.BareBonesNonShared
/// </summary>
/// <remarks>
/// This module is the simplest possible example of a non-shared region module (a module where each scene/region
/// in the simulator has its own copy). If anybody wants to create a more complex example in the future then
/// in the simulator has its own copy). If anybody wants to create a more complex example in the future then
/// please create a separate class.
///
/// This module is not active by default. If you want to see it in action,
///
/// This module is not active by default. If you want to see it in action,
/// then just uncomment the line below starting with [Extension(Path...
///
///
/// When the module is enabled it will print messages when it receives certain events to the screen and the log
/// file.
/// </remarks>
@@ -59,34 +59,34 @@ namespace OpenSim.Region.OptionalModules.Example.BareBonesNonShared
public class BareBonesNonSharedModule : INonSharedRegionModule
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
public string Name { get { return "Bare Bones Non Shared Module"; } }
public string Name { get { return "Bare Bones Non Shared Module"; } }
public Type ReplaceableInterface { get { return null; } }
public void Initialise(IConfigSource source)
{
m_log.DebugFormat("[BARE BONES NON SHARED]: INITIALIZED MODULE");
}
public void Close()
{
m_log.DebugFormat("[BARE BONES NON SHARED]: CLOSED MODULE");
}
public void AddRegion(Scene scene)
{
m_log.DebugFormat("[BARE BONES NON SHARED]: REGION {0} ADDED", scene.RegionInfo.RegionName);
}
public void RemoveRegion(Scene scene)
{
m_log.DebugFormat("[BARE BONES NON SHARED]: REGION {0} REMOVED", scene.RegionInfo.RegionName);
}
}
public void RegionLoaded(Scene scene)
{
m_log.DebugFormat("[BARE BONES NON SHARED]: REGION {0} LOADED", scene.RegionInfo.RegionName);
}
}
}
}

View File

@@ -46,52 +46,52 @@ namespace OpenSim.Region.OptionalModules.Example.BareBonesShared
/// </summary>
/// <remarks>
/// This module is the simplest possible example of a shared region module (a module which is shared by every
/// scene/region running on the simulator). If anybody wants to create a more complex example in the future then
/// scene/region running on the simulator). If anybody wants to create a more complex example in the future then
/// please create a separate class.
///
/// This module is not active by default. If you want to see it in action,
///
/// This module is not active by default. If you want to see it in action,
/// then just uncomment the line below starting with [Extension(Path...
///
///
/// When the module is enabled it will print messages when it receives certain events to the screen and the log
/// file.
/// </remarks>
//[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "BareBonesSharedModule")]
public class BareBonesSharedModule : ISharedRegionModule
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
public string Name { get { return "Bare Bones Shared Module"; } }
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
public string Name { get { return "Bare Bones Shared Module"; } }
public Type ReplaceableInterface { get { return null; } }
public void Initialise(IConfigSource source)
{
m_log.DebugFormat("[BARE BONES SHARED]: INITIALIZED MODULE");
}
public void PostInitialise()
{
m_log.DebugFormat("[BARE BONES SHARED]: POST INITIALIZED MODULE");
}
public void Close()
{
m_log.DebugFormat("[BARE BONES SHARED]: CLOSED MODULE");
}
public void AddRegion(Scene scene)
{
m_log.DebugFormat("[BARE BONES SHARED]: REGION {0} ADDED", scene.RegionInfo.RegionName);
}
public void RemoveRegion(Scene scene)
{
m_log.DebugFormat("[BARE BONES SHARED]: REGION {0} REMOVED", scene.RegionInfo.RegionName);
}
}
public void RegionLoaded(Scene scene)
{
m_log.DebugFormat("[BARE BONES SHARED]: REGION {0} LOADED", scene.RegionInfo.RegionName);
}
}
}
}

View File

@@ -40,7 +40,7 @@ using OpenSim.Framework.Servers.HttpServer;
namespace OpenSim.Region.OptionalModules.WebSocketEchoModule
{
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "WebSocketEchoModule")]
public class WebSocketEchoModule : ISharedRegionModule
{
@@ -111,7 +111,7 @@ namespace OpenSim.Region.OptionalModules.WebSocketEchoModule
obj.SendPingCheck();
}
private void HandlerOnOnUpgradeCompleted(object sender, UpgradeCompletedEventArgs completeddata)
{
WebSocketHttpServerHandler obj = sender as WebSocketHttpServerHandler;
@@ -136,14 +136,14 @@ namespace OpenSim.Region.OptionalModules.WebSocketEchoModule
obj.Dispose();
}
// Shutting down.. so shut down all sockets.
// Shutting down.. so shut down all sockets.
// Note.. this should be done outside of an ienumerable if you're also hook to the close event.
public void Close()
{
if (!enabled)
return;
// We convert this to a for loop so we're not in in an IEnumerable when the close
// We convert this to a for loop so we're not in in an IEnumerable when the close
//call triggers an event which then removes item from _activeHandlers that we're enumerating
WebSocketHttpServerHandler[] items = new WebSocketHttpServerHandler[_activeHandlers.Count];
_activeHandlers.CopyTo(items);