Massive tab and trailing space cleanup

This commit is contained in:
Melanie Thielker
2017-01-05 19:07:37 +00:00
parent e88e2945e9
commit b16abc8166
959 changed files with 23646 additions and 23646 deletions

View File

@@ -1,21 +1,21 @@
/* The MIT License
*
*
* Copyright (c) 2010 Intel Corporation.
* All rights reserved.
*
* Based on the convexdecomposition library from
* Based on the convexdecomposition library from
* <http://codesuppository.googlecode.com> by John W. Ratcliff and Stan Melax.
*
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
@@ -763,7 +763,7 @@ namespace OpenSim.Region.PhysicsModules.ConvexDecompositionDotNet
}
else if ((vertflag[edge0.v].planetest | vertflag[edge1.v].planetest) == (0))
{
// both endpoints coplanar
// both endpoints coplanar
// must check a 3rd point to see if UNDER
int e2 = e1 + 1;
if (e2 >= convex.edges.Count || convex.edges[e2].p != currentplane)
@@ -792,7 +792,7 @@ namespace OpenSim.Region.PhysicsModules.ConvexDecompositionDotNet
}
else if (vertflag[edge0.v].planetest == (1) && vertflag[edge1.v].planetest == (2))
{
// first is under 2nd is over
// first is under 2nd is over
edgeflag[e0].undermap = (short)under_edge_count;
tmpunderedges[under_edge_count].v = vertflag[edge0.v].undermap;
@@ -815,7 +815,7 @@ namespace OpenSim.Region.PhysicsModules.ConvexDecompositionDotNet
vout = vertcountunder++;
}
under_edge_count++;
/// hmmm something to think about: i might be able to output this edge regarless of
/// hmmm something to think about: i might be able to output this edge regarless of
// wheter or not we know v-in yet. ok i;ll try this now:
tmpunderedges[under_edge_count].v = (byte)vout;
tmpunderedges[under_edge_count].p = (byte)underplanescount;
@@ -834,7 +834,7 @@ namespace OpenSim.Region.PhysicsModules.ConvexDecompositionDotNet
}
else if (vertflag[edge0.v].planetest == (0) && vertflag[edge1.v].planetest == (2))
{
// first is coplanar 2nd is over
// first is coplanar 2nd is over
edgeflag[e0].undermap = -1;
vout = vertflag[edge0.v].undermap;
@@ -858,7 +858,7 @@ namespace OpenSim.Region.PhysicsModules.ConvexDecompositionDotNet
}
else if (vertflag[edge0.v].planetest == (2) && vertflag[edge1.v].planetest == (1))
{
// first is over next is under
// first is over next is under
// new vertex!!!
Debug.Assert(vin == -1);
if (e0 < edge0.ea)
@@ -901,7 +901,7 @@ namespace OpenSim.Region.PhysicsModules.ConvexDecompositionDotNet
}
else if (vertflag[edge0.v].planetest == (2) && vertflag[edge1.v].planetest == (0))
{
// first is over next is coplanar
// first is over next is coplanar
edgeflag[e0].undermap = -1;
vin = vertflag[edge1.v].undermap;
@@ -1543,7 +1543,7 @@ namespace OpenSim.Region.PhysicsModules.ConvexDecompositionDotNet
public static bool ComputeHull(List<float3> vertices, out List<int> indices)
{
List<HullTriangle> tris = new List<HullTriangle>();
bool ret = calchull(vertices, out indices, 0, tris);
if (ret == false)
{
@@ -1636,7 +1636,7 @@ namespace OpenSim.Region.PhysicsModules.ConvexDecompositionDotNet
addPoint(ref vcount, vertices, x2, y2, z2);
addPoint(ref vcount, vertices, x1, y2, z2);
return true; // return cube
return true; // return cube
}
else
{