Massive tab and trailing space cleanup

This commit is contained in:
Melanie Thielker
2017-01-05 19:07:37 +00:00
parent e88e2945e9
commit b16abc8166
959 changed files with 23646 additions and 23646 deletions

View File

@@ -139,7 +139,7 @@ namespace OpenSim.Region.PhysicsModule.ubOde
continue;
}
}
CurrentRayFilter = req.filter;
CurrentMaxCount = req.Count;
@@ -279,7 +279,7 @@ namespace OpenSim.Region.PhysicsModule.ubOde
/// Method that actually initiates the raycast with spaces
/// </summary>
/// <param name="req"></param>
///
///
private void NoContacts(ODERayRequest req)
{
@@ -488,7 +488,7 @@ namespace OpenSim.Region.PhysicsModule.ubOde
newcontactgeom = (d.ContactGeom)Marshal.PtrToStructure(contactptr, typeof(d.ContactGeom));
return true;
}
// This is the standard Near. g1 is the ray
private void near(IntPtr space, IntPtr g1, IntPtr g2)
{
@@ -530,7 +530,7 @@ namespace OpenSim.Region.PhysicsModule.ubOde
uint col1 = d.GeomGetCollideBits(g1);
uint col2 = d.GeomGetCollideBits(g2);
*/
uint ID = 0;
PhysicsActor p2 = null;
@@ -671,7 +671,7 @@ namespace OpenSim.Region.PhysicsModule.ubOde
{
d.GeomDestroy(Plane);
Plane = IntPtr.Zero;
}
}
}
}