Massive tab and trailing space cleanup

This commit is contained in:
Melanie Thielker
2017-01-05 19:07:37 +00:00
parent e88e2945e9
commit b16abc8166
959 changed files with 23646 additions and 23646 deletions

View File

@@ -41,117 +41,117 @@ namespace OpenSim.Server.Base
{
/// <summary>
/// Command manager -
/// Wrapper for OpenSim.Framework.PluginManager to allow
/// Wrapper for OpenSim.Framework.PluginManager to allow
/// us to add commands to the console to perform operations
/// on our repos and plugins
/// </summary>
public class CommandManager
{
public AddinRegistry PluginRegistry;
protected PluginManager PluginManager;
public class CommandManager
{
public AddinRegistry PluginRegistry;
protected PluginManager PluginManager;
public CommandManager(AddinRegistry registry)
public CommandManager(AddinRegistry registry)
{
PluginRegistry = registry;
PluginManager = new PluginManager(PluginRegistry);
AddManagementCommands();
}
PluginRegistry = registry;
PluginManager = new PluginManager(PluginRegistry);
AddManagementCommands();
}
private void AddManagementCommands()
{
// add plugin
MainConsole.Instance.Commands.AddCommand("Plugin", true,
private void AddManagementCommands()
{
// add plugin
MainConsole.Instance.Commands.AddCommand("Plugin", true,
"plugin add", "plugin add \"plugin index\"",
"Install plugin from repository.",
"Install plugin from repository.",
HandleConsoleInstallPlugin);
// remove plugin
// remove plugin
MainConsole.Instance.Commands.AddCommand("Plugin", true,
"plugin remove", "plugin remove \"plugin index\"",
"Remove plugin from repository",
"Remove plugin from repository",
HandleConsoleUnInstallPlugin);
// list installed plugins
// list installed plugins
MainConsole.Instance.Commands.AddCommand("Plugin", true,
"plugin list installed",
"plugin list installed","List install plugins",
"plugin list installed",
"plugin list installed","List install plugins",
HandleConsoleListInstalledPlugin);
// list plugins available from registered repositories
// list plugins available from registered repositories
MainConsole.Instance.Commands.AddCommand("Plugin", true,
"plugin list available",
"plugin list available","List available plugins",
"plugin list available","List available plugins",
HandleConsoleListAvailablePlugin);
// List available updates
// List available updates
MainConsole.Instance.Commands.AddCommand("Plugin", true,
"plugin updates", "plugin updates","List availble updates",
HandleConsoleListUpdates);
// Update plugin
// Update plugin
MainConsole.Instance.Commands.AddCommand("Plugin", true,
"plugin update", "plugin update \"plugin index\"","Update the plugin",
HandleConsoleUpdatePlugin);
// Add repository
// Add repository
MainConsole.Instance.Commands.AddCommand("Repository", true,
"repo add", "repo add \"url\"","Add repository",
HandleConsoleAddRepo);
// Refresh repo
// Refresh repo
MainConsole.Instance.Commands.AddCommand("Repository", true,
"repo refresh", "repo refresh \"url\"", "Sync with a registered repository",
HandleConsoleGetRepo);
// Remove repository from registry
// Remove repository from registry
MainConsole.Instance.Commands.AddCommand("Repository", true,
"repo remove",
"repo remove \"[url | index]\"",
"Remove repository from registry",
"repo remove \"[url | index]\"",
"Remove repository from registry",
HandleConsoleRemoveRepo);
// Enable repo
// Enable repo
MainConsole.Instance.Commands.AddCommand("Repository", true,
"repo enable", "repo enable \"[url | index]\"",
"Enable registered repository",
"Enable registered repository",
HandleConsoleEnableRepo);
// Disable repo
// Disable repo
MainConsole.Instance.Commands.AddCommand("Repository", true,
"repo disable", "repo disable\"[url | index]\"",
"Disable registered repository",
"Disable registered repository",
HandleConsoleDisableRepo);
// List registered repositories
// List registered repositories
MainConsole.Instance.Commands.AddCommand("Repository", true,
"repo list", "repo list",
"List registered repositories",
"List registered repositories",
HandleConsoleListRepos);
// *
// *
MainConsole.Instance.Commands.AddCommand("Plugin", true,
"plugin info", "plugin info \"plugin index\"","Show detailed information for plugin",
HandleConsoleShowAddinInfo);
// Plugin disable
// Plugin disable
MainConsole.Instance.Commands.AddCommand("Plugin", true,
"plugin disable", "plugin disable \"plugin index\"",
"Disable a plugin",
"Disable a plugin",
HandleConsoleDisablePlugin);
// Enable plugin
// Enable plugin
MainConsole.Instance.Commands.AddCommand("Plugin", true,
"plugin enable", "plugin enable \"plugin index\"",
"Enable the selected plugin plugin",
"Enable the selected plugin plugin",
HandleConsoleEnablePlugin);
}
#region console handlers
// Handle our console commands
//
// Install plugin from registered repository
/// <summary>
/// Handles the console install plugin command. Attempts to install the selected plugin
/// and
/// and
/// </summary>
/// <param name='module'>
/// Module.
@@ -323,7 +323,7 @@ namespace OpenSim.Server.Base
{
if (cmd.Length >= 3)
{
Dictionary<string, object> result = new Dictionary<string, object>();
int ndx = Convert.ToInt16(cmd[2]);
@@ -355,5 +355,5 @@ namespace OpenSim.Server.Base
return;
}
#endregion
}
}
}

View File

@@ -112,7 +112,7 @@ namespace OpenSim.Server.Base
MainServer.Instance = httpServer;
// If https_listener = true, then add an ssl listener on the https_port...
if (ssl_listener == true)
if (ssl_listener == true)
{
uint https_port = (uint)networkConfig.GetInt("https_port", 0);

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@@ -2,7 +2,7 @@
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("OpenSim.Server.Base")]
@@ -14,8 +14,8 @@ using System.Runtime.InteropServices;
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
@@ -25,7 +25,7 @@ using System.Runtime.InteropServices;
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Minor Version
// Build Number
// Revision
//

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@@ -31,20 +31,20 @@ namespace OpenSim.Server.Base
{
/// <value>
/// This is the external protocol versions. It is separate from the OpenSimulator project version.
///
///
/// These version numbers should be increased by 1 every time a code
/// change in the Service.Connectors and Server.Handlers, espectively,
/// change in the Service.Connectors and Server.Handlers, espectively,
/// makes the previous OpenSimulator revision incompatible
/// with the new revision.
///
/// with the new revision.
///
/// Changes which are compatible with an older revision (e.g. older revisions experience degraded functionality
/// but not outright failure) do not need a version number increment.
///
///
/// Having this version number allows the grid service to reject connections from regions running a version
/// of the code that is too old.
/// of the code that is too old.
///
/// </value>
// The range of acceptable servers for client-side connectors
public readonly static int ClientProtocolVersionMin = 1;
public readonly static int ClientProtocolVersionMax = 1;

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@@ -104,7 +104,7 @@ namespace OpenSim.Server.Base
// libomv, which has a hard-coded path to "." for pinvoke
// to load the openjpeg dll
//
// Will look for a way to fix, but for now this keeps the
// Will look for a way to fix, but for now this keeps the
// confusion to a minimum. this was copied from our region
// plugin loader, we have been doing this in there for a long time.
//
@@ -183,7 +183,7 @@ namespace OpenSim.Server.Base
if(port != 0)
server = MainServer.GetHttpServer(port);
else
else
server = MainServer.Instance;
return server;
@@ -222,19 +222,19 @@ namespace OpenSim.Server.Base
// This is good to debug configuration problems
//if (dllName == string.Empty)
// Util.PrintCallStack();
string className = String.Empty;
// The path for a dynamic plugin will contain ":" on Windows
string[] parts = dllName.Split (new char[] {':'});
if (parts [0].Length > 1)
if (parts [0].Length > 1)
{
dllName = parts [0];
if (parts.Length > 1)
className = parts[1];
}
else
}
else
{
// This is Windows - we must replace the ":" in the path
dllName = String.Format ("{0}:{1}", parts [0], parts [1]);
@@ -242,17 +242,17 @@ namespace OpenSim.Server.Base
className = parts[2];
}
// Handle extra string arguments in a more generic way
if (dllName.Contains("@"))
{
string[] dllNameParts = dllName.Split(new char[] {'@'});
dllName = dllNameParts[dllNameParts.Length - 1];
List<Object> argList = new List<Object>(args);
for (int i = 0 ; i < dllNameParts.Length - 1 ; ++i)
argList.Add(dllNameParts[i]);
// Handle extra string arguments in a more generic way
if (dllName.Contains("@"))
{
string[] dllNameParts = dllName.Split(new char[] {'@'});
dllName = dllNameParts[dllNameParts.Length - 1];
List<Object> argList = new List<Object>(args);
for (int i = 0 ; i < dllNameParts.Length - 1 ; ++i)
argList.Add(dllNameParts[i]);
args = argList.ToArray();
}
args = argList.ToArray();
}
return LoadPlugin<T>(dllName, className, args);
}
@@ -276,10 +276,10 @@ namespace OpenSim.Server.Base
{
if (pluginType.IsPublic)
{
if (className != String.Empty
if (className != String.Empty
&& pluginType.ToString() != pluginType.Namespace + "." + className)
continue;
Type typeInterface = pluginType.GetInterface(interfaceName);
if (typeInterface != null)
@@ -295,8 +295,8 @@ namespace OpenSim.Server.Base
if (!(e is System.MissingMethodException))
{
m_log.Error(string.Format("[SERVER UTILS]: Error loading plugin {0} from {1}. Exception: {2}",
interfaceName,
dllName,
interfaceName,
dllName,
e.InnerException == null ? e.Message : e.InnerException.Message),
e);
}
@@ -479,7 +479,7 @@ namespace OpenSim.Server.Base
XmlDocument doc = new XmlDocument();
doc.LoadXml(data);
XmlNodeList rootL = doc.GetElementsByTagName("ServerResponse");
if (rootL.Count != 1)

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@@ -92,7 +92,7 @@ namespace OpenSim.Server.Base
// Check if a prompt was given on the command line
prompt = startupConfig.GetString("prompt", prompt);
// Check for a Log4Net config file on the command line
logConfig =startupConfig.GetString("logconfig", logConfig);
}
@@ -116,7 +116,7 @@ namespace OpenSim.Server.Base
// Merge OpSys env vars
Console.WriteLine("[CONFIG]: Loading environment variables for Config");
Util.MergeEnvironmentToConfig(Config);
// Merge the configuration from the command line into the loaded file
Config.Merge(argvConfig);