Massive tab and trailing space cleanup

This commit is contained in:
Melanie Thielker
2017-01-05 19:07:37 +00:00
parent e88e2945e9
commit b16abc8166
959 changed files with 23646 additions and 23646 deletions

View File

@@ -2,7 +2,7 @@
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("OpenSim.Services.InventoryService")]
@@ -14,8 +14,8 @@ using System.Runtime.InteropServices;
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
@@ -25,7 +25,7 @@ using System.Runtime.InteropServices;
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Minor Version
// Build Number
// Revision
//

View File

@@ -47,7 +47,7 @@ namespace OpenSim.Services.InventoryService.Tests
{
private IInventoryService CreateXInventoryService()
{
IConfigSource config = new IniConfigSource();
IConfigSource config = new IniConfigSource();
config.AddConfig("InventoryService");
config.Configs["InventoryService"].Set("StorageProvider", "OpenSim.Tests.Common.dll");
@@ -73,19 +73,19 @@ namespace OpenSim.Services.InventoryService.Tests
UUID folderId = TestHelpers.ParseTail(0x30);
int invType = (int)InventoryType.Animation;
int assetType = (int)AssetType.Animation;
string itemName = "item1";
string itemName = "item1";
IInventoryService xis = CreateXInventoryService();
InventoryItemBase itemToStore
= new InventoryItemBase(itemId, ownerId)
{
CreatorIdentification = creatorId.ToString(),
AssetID = assetId,
Name = itemName,
Folder = folderId,
InvType = invType,
AssetType = assetType
InventoryItemBase itemToStore
= new InventoryItemBase(itemId, ownerId)
{
CreatorIdentification = creatorId.ToString(),
AssetID = assetId,
Name = itemName,
Folder = folderId,
InvType = invType,
AssetType = assetType
};
Assert.That(xis.AddItem(itemToStore), Is.True);
@@ -115,20 +115,20 @@ namespace OpenSim.Services.InventoryService.Tests
UUID folderId = TestHelpers.ParseTail(0x30);
int invType = (int)InventoryType.Animation;
int assetType = (int)AssetType.Animation;
string itemName = "item1";
string itemName = "item1";
string itemName2 = "item2";
IInventoryService xis = CreateXInventoryService();
InventoryItemBase itemToStore
= new InventoryItemBase(itemId, ownerId)
{
CreatorIdentification = creatorId.ToString(),
AssetID = assetId,
Name = itemName,
Folder = folderId,
InvType = invType,
AssetType = assetType
InventoryItemBase itemToStore
= new InventoryItemBase(itemId, ownerId)
{
CreatorIdentification = creatorId.ToString(),
AssetID = assetId,
Name = itemName,
Folder = folderId,
InvType = invType,
AssetType = assetType
};
Assert.That(xis.AddItem(itemToStore), Is.True);
@@ -149,7 +149,7 @@ namespace OpenSim.Services.InventoryService.Tests
UUID folderId2 = TestHelpers.ParseTail(0x70);
int invType2 = (int)InventoryType.CallingCard;
int assetType2 = (int)AssetType.CallingCard;
string itemName3 = "item3";
string itemName3 = "item3";
itemToStore.CreatorIdentification = creatorId2.ToString();
itemToStore.Owner = ownerId2;

View File

@@ -176,7 +176,7 @@ namespace OpenSim.Services.InventoryService
protected virtual XInventoryFolder[] GetSystemFolders(UUID principalID, UUID rootID)
{
// m_log.DebugFormat("[XINVENTORY SERVICE]: Getting system folders for {0}", principalID);
XInventoryFolder[] allFolders = m_Database.GetFolders(
new string[] { "agentID", "parentFolderID" },
new string[] { principalID.ToString(), rootID.ToString() });
@@ -192,7 +192,7 @@ namespace OpenSim.Services.InventoryService
// m_log.DebugFormat(
// "[XINVENTORY SERVICE]: Found {0} system folders for {1}", sysFolders.Length, principalID);
return sysFolders;
}
@@ -234,7 +234,7 @@ namespace OpenSim.Services.InventoryService
break;
}
}
if (root == null) // oops
root = folders[0];
@@ -255,7 +255,7 @@ namespace OpenSim.Services.InventoryService
return null;
}
return GetSystemFolderForType(rootFolder, type);
}
@@ -335,11 +335,11 @@ namespace OpenSim.Services.InventoryService
return multiple;
}
public virtual List<InventoryItemBase> GetFolderItems(UUID principalID, UUID folderID)
{
// m_log.DebugFormat("[XINVENTORY]: Fetch items for folder {0}", folderID);
// Since we probably don't get a valid principal here, either ...
//
List<InventoryItemBase> invItems = new List<InventoryItemBase>();
@@ -386,7 +386,7 @@ namespace OpenSim.Services.InventoryService
m_log.WarnFormat(
"[XINVENTORY]: System folder of type {0} already exists when tried to add {1} to {2} for {3}",
folder.Type, folder.Name, folder.ParentID, folder.Owner);
return false;
}
}
@@ -498,7 +498,7 @@ namespace OpenSim.Services.InventoryService
{
// m_log.DebugFormat(
// "[XINVENTORY SERVICE]: Adding item {0} {1} to folder {2} for {3}", item.Name, item.ID, item.Folder, item.Owner);
return m_Database.StoreItem(ConvertFromOpenSim(item));
}
@@ -516,27 +516,27 @@ namespace OpenSim.Services.InventoryService
if (retrievedItem == null)
{
m_log.WarnFormat(
"[XINVENTORY SERVICE]: Tried to update item {0} {1}, owner {2} but no existing item found.",
"[XINVENTORY SERVICE]: Tried to update item {0} {1}, owner {2} but no existing item found.",
item.Name, item.ID, item.Owner);
return false;
}
// Do not allow invariants to change. Changes to folder ID occur in MoveItems()
if (retrievedItem.InvType != item.InvType
if (retrievedItem.InvType != item.InvType
|| retrievedItem.AssetType != item.AssetType
|| retrievedItem.Folder != item.Folder
|| retrievedItem.CreatorIdentification != item.CreatorIdentification
|| retrievedItem.Folder != item.Folder
|| retrievedItem.CreatorIdentification != item.CreatorIdentification
|| retrievedItem.Owner != item.Owner)
{
m_log.WarnFormat(
"[XINVENTORY SERVICE]: Caller to UpdateItem() for {0} {1} tried to alter property(s) that should be invariant, (InvType, AssetType, Folder, CreatorIdentification, Owner), existing ({2}, {3}, {4}, {5}, {6}), update ({7}, {8}, {9}, {10}, {11})",
retrievedItem.Name,
retrievedItem.ID,
retrievedItem.InvType,
retrievedItem.AssetType,
retrievedItem.Folder,
retrievedItem.CreatorIdentification,
retrievedItem.Name,
retrievedItem.ID,
retrievedItem.InvType,
retrievedItem.AssetType,
retrievedItem.Folder,
retrievedItem.CreatorIdentification,
retrievedItem.Owner,
item.InvType,
item.AssetType,
@@ -639,7 +639,7 @@ namespace OpenSim.Services.InventoryService
return new List<InventoryItemBase>();
List<InventoryItemBase> ret = new List<InventoryItemBase>();
foreach (XInventoryItem x in items)
ret.Add(ConvertToOpenSim(x));