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Massive tab and trailing space cleanup
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@@ -105,7 +105,7 @@ namespace OpenSim.Tests.Stress
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public void Draw()
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{
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SceneObjectGroup so = SceneHelpers.AddSceneObject(m_tests.Scene);
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while (Ready)
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{
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UUID originalTextureID = so.RootPart.Shape.Textures.GetFace(0).TextureID;
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@@ -120,7 +120,7 @@ namespace OpenSim.Tests.Stress
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string.Format("PenColour BLACK; MoveTo 40,220; FontSize 32; Text {0};", text),
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"",
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0);
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Assert.That(originalTextureID, Is.Not.EqualTo(so.RootPart.Shape.Textures.GetFace(0).TextureID));
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Pass++;
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