mirror of
https://github.com/opensim/opensim.git
synced 2026-08-06 17:32:42 +08:00
Massive tab and trailing space cleanup
This commit is contained in:
@@ -38,7 +38,7 @@ namespace OpenSim.Tools.LSL.Compiler
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class Program
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{
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// Commented out because generated warning since m_positionMap could never be anything other than null
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// private static Dictionary<KeyValuePair<int, int>, KeyValuePair<int, int>> m_positionMap;
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// private static Dictionary<KeyValuePair<int, int>, KeyValuePair<int, int>> m_positionMap;
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private static CSharpCodeProvider CScodeProvider = new CSharpCodeProvider();
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static void Main(string[] args)
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@@ -154,7 +154,7 @@ namespace OpenSim.Tools.LSL.Compiler
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lslPos.Key - 1, lslPos.Value - 1,
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CompErr.ErrorNumber, text, severity);
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}
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disp = "Completed with errors";
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if (!File.Exists(OutFile))
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@@ -2,7 +2,7 @@
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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// General Information about an assembly is controlled through the following
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[assembly: AssemblyTitle("OpenSim.Tools.lslc")]
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@@ -14,8 +14,8 @@ using System.Runtime.InteropServices;
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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// Setting ComVisible to false makes the types in this assembly not visible
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// to COM components. If you need to access a type in this assembly from
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// Setting ComVisible to false makes the types in this assembly not visible
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// to COM components. If you need to access a type in this assembly from
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// COM, set the ComVisible attribute to true on that type.
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[assembly: ComVisible(false)]
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@@ -25,7 +25,7 @@ using System.Runtime.InteropServices;
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// Version information for an assembly consists of the following four values:
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//
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// Major Version
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// Minor Version
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// Minor Version
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// Build Number
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// Revision
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//
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@@ -2,7 +2,7 @@
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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// General Information about an assembly is controlled through the following
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[assembly: AssemblyTitle("OpenSim.Tools.Configger")]
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@@ -14,8 +14,8 @@ using System.Runtime.InteropServices;
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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// Setting ComVisible to false makes the types in this assembly not visible
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// to COM components. If you need to access a type in this assembly from
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// Setting ComVisible to false makes the types in this assembly not visible
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// to COM components. If you need to access a type in this assembly from
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// COM, set the ComVisible attribute to true on that type.
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[assembly: ComVisible(false)]
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@@ -25,7 +25,7 @@ using System.Runtime.InteropServices;
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// Version information for an assembly consists of the following four values:
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//
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// Major Version
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// Minor Version
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// Minor Version
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// Build Number
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// Revision
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//
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@@ -58,7 +58,7 @@ namespace OpenSim.Tools.Configger
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vol = vcomps[0];
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}
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}
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string[] comps = path.Split(new char[] {Path.DirectorySeparatorChar, Path.AltDirectorySeparatorChar}, StringSplitOptions.RemoveEmptyEntries);
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// Glob
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@@ -37,7 +37,7 @@ namespace pCampBot
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public abstract class AbstractBehaviour : IBehaviour
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{
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/// <summary>
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/// Abbreviated name of this behaviour.
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/// Abbreviated name of this behaviour.
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/// </summary>
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public string AbbreviatedName { get; protected set; }
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@@ -56,7 +56,7 @@ namespace pCampBot
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Bot = bot;
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}
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public virtual void Close()
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public virtual void Close()
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{
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Interrupt();
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}
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@@ -47,10 +47,10 @@ namespace pCampBot
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public const int m_regionCrossingTimeout = 1000 * 60;
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public CrossBehaviour()
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{
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public CrossBehaviour()
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{
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AbbreviatedName = "c";
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Name = "Cross";
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Name = "Cross";
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}
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public override void Action()
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@@ -42,10 +42,10 @@ namespace pCampBot
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/// </remarks>
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public class GrabbingBehaviour : AbstractBehaviour
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{
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public GrabbingBehaviour()
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{
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public GrabbingBehaviour()
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{
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AbbreviatedName = "g";
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Name = "Grabbing";
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Name = "Grabbing";
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}
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public override void Action()
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@@ -45,8 +45,8 @@ namespace pCampBot
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private Stopwatch m_StopWatch = new Stopwatch();
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private List<UUID> m_processed = new List<UUID>();
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public InventoryDownloadBehaviour()
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{
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public InventoryDownloadBehaviour()
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{
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AbbreviatedName = "inv";
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Name = "Inventory";
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}
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@@ -113,7 +113,7 @@ namespace pCampBot
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}
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public override void Interrupt()
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public override void Interrupt()
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{
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m_interruptEvent.Set();
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}
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@@ -38,10 +38,10 @@ namespace pCampBot
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/// </summary>
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public class NoneBehaviour : AbstractBehaviour
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{
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public NoneBehaviour()
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{
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public NoneBehaviour()
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{
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AbbreviatedName = "n";
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Name = "None";
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Name = "None";
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}
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public override void Action()
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@@ -52,7 +52,7 @@ namespace pCampBot
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Bot.Client.Self.Movement.Stop = false;
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}
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public override void Interrupt()
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public override void Interrupt()
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{
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m_interruptEvent.Set();
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}
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@@ -45,10 +45,10 @@ namespace pCampBot
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{
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// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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public PhysicsBehaviour2()
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{
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public PhysicsBehaviour2()
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{
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AbbreviatedName = "ph2";
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Name = "Physics2";
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Name = "Physics2";
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}
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private const int TIME_WALKING = 5 * 10; // 5 seconds
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@@ -43,10 +43,10 @@ namespace pCampBot
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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public TeleportBehaviour()
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public TeleportBehaviour()
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{
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AbbreviatedName = "t";
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Name = "Teleport";
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Name = "Teleport";
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}
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public override void Action()
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@@ -38,7 +38,7 @@ namespace pCampBot
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/// <summary>
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/// This behavior is for the systematic study of some performance improvements made
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/// for OSCC'13.
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/// Do nothing, but send AgentUpdate packets all the time that have only slightly
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/// Do nothing, but send AgentUpdate packets all the time that have only slightly
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/// different state. The delta of difference will be filtered by OpenSim early on
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/// in the packet processing pipeline. These filters did not exist before OSCC'13.
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/// </summary>
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@@ -46,10 +46,10 @@ namespace pCampBot
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{
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// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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public TwitchyBehaviour()
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{
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public TwitchyBehaviour()
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{
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AbbreviatedName = "tw";
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Name = "Twitchy";
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Name = "Twitchy";
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}
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private const float TWITCH = 0.0001f;
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@@ -57,10 +57,10 @@ namespace pCampBot
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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public int PacketDebugLevel
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{
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public int PacketDebugLevel
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{
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get { return m_packetDebugLevel; }
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set
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set
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{
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if (value == m_packetDebugLevel)
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return;
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@@ -217,7 +217,7 @@ namespace pCampBot
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Dictionary<string, IBehaviour> updatedBehaviours = new Dictionary<string, IBehaviour>(Behaviours);
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if (!updatedBehaviours.ContainsKey(behaviour.AbbreviatedName))
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{
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{
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behaviour.Initialize(this);
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updatedBehaviours.Add(behaviour.AbbreviatedName, behaviour);
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Behaviours = updatedBehaviours;
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@@ -313,7 +313,7 @@ namespace pCampBot
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foreach (IBehaviour behaviour in Behaviours.Values)
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{
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// Thread.Sleep(Random.Next(3000, 10000));
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// m_log.DebugFormat("[pCAMPBOT]: For {0} performing action {1}", Name, b.GetType());
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behaviour.Action();
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}
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@@ -329,7 +329,7 @@ namespace pCampBot
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public void Disconnect()
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{
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ConnectionState = ConnectionState.Disconnecting;
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foreach (IBehaviour behaviour in Behaviours.Values)
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behaviour.Close();
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@@ -337,7 +337,7 @@ namespace pCampBot
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}
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public void Connect()
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{
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{
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Thread connectThread = new Thread(ConnectInternal);
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connectThread.Name = Name;
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connectThread.IsBackground = true;
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@@ -508,7 +508,7 @@ namespace pCampBot
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InventoryFolder clothfolder = FindClothingFolder();
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UUID transid = UUID.Random();
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List<InventoryBase> listwearables = new List<InventoryBase>();
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for (int i = 0; i < clothing.Length; i++)
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{
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UUID assetID = UUID.Random();
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@@ -707,7 +707,7 @@ namespace pCampBot
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m_log.Warn(string.Format("Error requesting {0} {1}", texture ? "texture" : "mesh", assetID), e);
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}
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}
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public void Asset_TextureCallback_Texture(TextureRequestState state, AssetTexture assetTexture)
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{
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if (state == TextureRequestState.Finished)
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@@ -722,7 +722,7 @@ namespace pCampBot
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lock (Manager.AssetsReceived)
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Manager.AssetsReceived[assetMesh.AssetID] = success;
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}
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public void Asset_ReceivedCallback(AssetDownload transfer, Asset asset)
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{
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lock (Manager.AssetsReceived)
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@@ -733,7 +733,7 @@ namespace pCampBot
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// SaveAsset((AssetWearable) asset);
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// }
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}
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private void PacketReceivedDebugHandler(object o, PacketReceivedEventArgs args)
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{
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Packet p = args.Packet;
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@@ -741,7 +741,7 @@ namespace pCampBot
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Simulator s = args.Simulator;
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m_log.DebugFormat(
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"[BOT]: Bot {0} received from {1} packet {2} #{3}, rel {4}, res {5}",
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"[BOT]: Bot {0} received from {1} packet {2} #{3}, rel {4}, res {5}",
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Name, s.Name, p.Type, h.Sequence, h.Reliable, h.Resent);
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}
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}
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@@ -219,14 +219,14 @@ namespace pCampBot
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HandleDisconnect);
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m_console.Commands.AddCommand(
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"Bots", false, "add behaviour", "add behaviour <abbreviated-name> [<bot-number>]",
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"Bots", false, "add behaviour", "add behaviour <abbreviated-name> [<bot-number>]",
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"Add a behaviour to a bot",
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"If no bot number is specified then behaviour is added to all bots.\n"
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+ "Can be performed on connected or disconnected bots.",
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HandleAddBehaviour);
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m_console.Commands.AddCommand(
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"Bots", false, "remove behaviour", "remove behaviour <abbreviated-name> [<bot-number>]",
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"Bots", false, "remove behaviour", "remove behaviour <abbreviated-name> [<bot-number>]",
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"Remove a behaviour from a bot",
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"If no bot number is specified then behaviour is added to all bots.\n"
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+ "Can be performed on connected or disconnected bots.",
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@@ -250,14 +250,14 @@ namespace pCampBot
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"Bots", false, "show bots", "show bots", "Shows the status of all bots.", HandleShowBotsStatus);
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m_console.Commands.AddCommand(
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"Bots", false, "show bot", "show bot <bot-number>",
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"Bots", false, "show bot", "show bot <bot-number>",
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"Shows the detailed status and settings of a particular bot.", HandleShowBotStatus);
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m_console.Commands.AddCommand(
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"Debug",
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false,
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"debug lludp packet",
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"debug lludp packet <level> <avatar-first-name> <avatar-last-name>",
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"Debug",
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false,
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"debug lludp packet",
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"debug lludp packet <level> <avatar-first-name> <avatar-last-name>",
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"Turn on received packet logging.",
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"If level > 0 then all received packets that are not duplicates are logged.\n"
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+ "If level <= 0 then no received packets are logged.",
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@@ -317,7 +317,7 @@ namespace pCampBot
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// We must give each bot its own list of instantiated behaviours since they store state.
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List<IBehaviour> behaviours = new List<IBehaviour>();
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// Hard-coded for now
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// Hard-coded for now
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foreach (string abName in abbreviatedNames)
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{
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IBehaviour newBehaviour = null;
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@@ -534,7 +534,7 @@ namespace pCampBot
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}
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private void HandleConnect(string module, string[] cmd)
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{
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{
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lock (m_bots)
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{
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int botsToConnect;
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@@ -607,7 +607,7 @@ namespace pCampBot
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}
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MainConsole.Instance.OutputFormat(
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"Added behaviours {0} to bot {1}",
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"Added behaviours {0} to bot {1}",
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string.Join(", ", behavioursAdded.ConvertAll<string>(b => b.Name).ToArray()), bot.Name);
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}
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}
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@@ -665,7 +665,7 @@ namespace pCampBot
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}
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MainConsole.Instance.OutputFormat(
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"Removed behaviours {0} from bot {1}",
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"Removed behaviours {0} from bot {1}",
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string.Join(", ", behavioursRemoved.ConvertAll<string>(b => b.Name).ToArray()), bot.Name);
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}
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}
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@@ -779,7 +779,7 @@ namespace pCampBot
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string rawValue = cmd[3];
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if (key == "SEND_AGENT_UPDATES")
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{
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{
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bool newSendAgentUpdatesSetting;
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if (!ConsoleUtil.TryParseConsoleBool(MainConsole.Instance, rawValue, out newSendAgentUpdatesSetting))
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@@ -873,10 +873,10 @@ namespace pCampBot
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totals[bot.ConnectionState]++;
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cdt.AddRow(
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bot.Name,
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currentSim != null ? currentSim.Name : "(none)",
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bot.ConnectionState,
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bot.SimulatorsCount,
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bot.Name,
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currentSim != null ? currentSim.Name : "(none)",
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bot.ConnectionState,
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bot.SimulatorsCount,
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string.Join(",", bot.Behaviours.Keys.ToArray()));
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}
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}
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@@ -930,7 +930,7 @@ namespace pCampBot
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ConsoleDisplayList statusCdl = new ConsoleDisplayList();
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statusCdl.AddRow(
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"Behaviours",
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"Behaviours",
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string.Join(", ", bot.Behaviours.Values.ToList().ConvertAll<string>(b => b.Name).ToArray()));
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GridClient botClient = bot.Client;
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@@ -32,7 +32,7 @@ namespace pCampBot.Interfaces
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public interface IBehaviour
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{
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/// <summary>
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/// Abbreviated name of this behaviour.
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/// Abbreviated name of this behaviour.
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/// </summary>
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string AbbreviatedName { get; }
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|
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@@ -2,7 +2,7 @@
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using System.Runtime.CompilerServices;
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||||
using System.Runtime.InteropServices;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
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||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("pCampBot")]
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@@ -14,8 +14,8 @@ using System.Runtime.InteropServices;
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[assembly: AssemblyTrademark("")]
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||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
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||||
|
||||
@@ -25,7 +25,7 @@ using System.Runtime.InteropServices;
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
|
||||
@@ -64,8 +64,8 @@ namespace pCampBot
|
||||
Help();
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}
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else if (
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commandLineConfig.Get("firstname") == null
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|| commandLineConfig.Get("lastname") == null
|
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commandLineConfig.Get("firstname") == null
|
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|| commandLineConfig.Get("lastname") == null
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|| commandLineConfig.Get("password") == null)
|
||||
{
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Console.WriteLine("ERROR: You must supply a firstname, lastname and password for the bots.");
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@@ -93,7 +93,7 @@ namespace pCampBot
|
||||
|
||||
if (botConfig != null)
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||||
{
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bm.InitBotSendAgentUpdates
|
||||
bm.InitBotSendAgentUpdates
|
||||
= botConfig.GetBoolean("SendAgentUpdates", bm.InitBotSendAgentUpdates);
|
||||
bm.InitBotRequestObjectTextures
|
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= botConfig.GetBoolean("RequestObjectTextures", bm.InitBotRequestObjectTextures);
|
||||
|
||||
Reference in New Issue
Block a user