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* Adding some recognizable and search-able test to some WriteLine(e.ToString()) messages so that when they occur, we can figure out what threw them.
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@@ -530,7 +530,7 @@ namespace OpenSim.Region.Environment.Scenes
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}
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catch (Exception e)
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{
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Console.WriteLine(e.Message);
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Console.WriteLine("[SCENEOBJECTPART]: GROUP POSITION. " + e.Message);
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}
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}
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@@ -615,7 +615,7 @@ namespace OpenSim.Region.Environment.Scenes
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}
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catch (Exception ex)
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{
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Console.WriteLine(ex.Message);
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Console.WriteLine("[SCENEOBJECTPART]: ROTATIONOFFSET" + ex.Message);
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}
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}
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