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* Adding some recognizable and search-able test to some WriteLine(e.ToString()) messages so that when they occur, we can figure out what threw them.
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@@ -7665,7 +7665,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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}
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catch(Exception e)
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{
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Console.WriteLine(e.ToString());
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Console.WriteLine("[LSL_API]: llRequestSimulatorData" + e.ToString());
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return UUID.Zero.ToString();
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}
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}
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