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Implement osAgentSaveAppearance() to save the appearance of an avatar in the region to a notecard
This is separate from osOwnerSaveAppearance() so that owner saves can be allowed without allowing arbitrary avatar saves
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@@ -523,6 +523,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
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return m_OSSL_Functions.osOwnerSaveAppearance(notecardName);
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}
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public LSL_Key osAgentSaveAppearance(LSL_Key agentId, string notecardName)
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{
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return m_OSSL_Functions.osAgentSaveAppearance(agentId, notecardName);
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}
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public OSSLPrim Prim;
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[Serializable]
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