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Add "show script timers" command to show script timers. For debug purposes.
Also, "show sensors" changes to "show script sensors".
This commit is contained in:
@@ -47,20 +47,29 @@ namespace OpenSim.Region.ScriptEngine.XEngine
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public void RegisterCommands()
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{
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MainConsole.Instance.Commands.AddCommand(
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"Scripts", false, "show sensors", "show sensors", "Show script sensors information",
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"Scripts", false, "show script sensors", "show script sensors", "Show script sensors information",
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HandleShowSensors);
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MainConsole.Instance.Commands.AddCommand(
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"Scripts", false, "show script timers", "show script timers", "Show script sensors information",
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HandleShowTimers);
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}
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private bool IsSceneSelected()
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{
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return MainConsole.Instance.ConsoleScene == null || MainConsole.Instance.ConsoleScene == m_engine.World;
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}
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private void HandleShowSensors(string module, string[] cmdparams)
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{
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if (!(MainConsole.Instance.ConsoleScene == null || MainConsole.Instance.ConsoleScene == m_engine.World))
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if (!IsSceneSelected())
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return;
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SensorRepeat sr = AsyncCommandManager.GetSensorRepeatPlugin(m_engine);
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if (sr == null)
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{
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MainConsole.Instance.Output("Sensor plugin not yet initialized");
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MainConsole.Instance.Output("Plugin not yet initialized");
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return;
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}
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@@ -82,5 +91,36 @@ namespace OpenSim.Region.ScriptEngine.XEngine
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MainConsole.Instance.Output(cdt.ToString());
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MainConsole.Instance.OutputFormat("Total: {0}", sensorInfo.Count);
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}
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private void HandleShowTimers(string module, string[] cmdparams)
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{
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if (!IsSceneSelected())
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return;
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Timer timerPlugin = AsyncCommandManager.GetTimerPlugin(m_engine);
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if (timerPlugin == null)
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{
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MainConsole.Instance.Output("Plugin not yet initialized");
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return;
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}
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List<Timer.TimerInfo> timersInfo = timerPlugin.GetTimersInfo();
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ConsoleDisplayTable cdt = new ConsoleDisplayTable();
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cdt.AddColumn("Part local ID", 13);
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cdt.AddColumn("Script item ID", 36);
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cdt.AddColumn("Interval", 10);
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cdt.AddColumn("Next", 8);
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foreach (Timer.TimerInfo t in timersInfo)
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{
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// Convert from 100 ns ticks back to seconds
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cdt.AddRow(t.localID, t.itemID, (double)t.interval / 10000000, t.next);
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}
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MainConsole.Instance.Output(cdt.ToString());
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MainConsole.Instance.OutputFormat("Total: {0}", timersInfo.Count);
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}
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}
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}
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