Adds dialog methods for MRM.
Thanks ziah.
This commit is contained in:
Justin Clark-Casey (justincc)
2010-05-21 23:37:05 +01:00
parent 074937e0e5
commit b2197e3b94
2 changed files with 60 additions and 2 deletions

View File

@@ -189,9 +189,25 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
/// </summary>
/// <param name="msg">The message to send to the user</param>
void Say(string msg);
/// <summary>
/// Causes the object to speak to on a specific channel,
/// equivilent to LSL/OSSL llSay
/// </summary>
/// <param name="msg">The message to send to the user</param>
/// <param name="channel">The channel on which to send the message</param>
void Say(string msg,int channel);
/// <summary>
/// Opens a Dialog Panel in the Users Viewer,
/// equivilent to LSL/OSSL llDialog
/// </summary>
/// <param name="avatar">The UUID of the Avatar to which the Dialog should be send</param>
/// <param name="message">The Message to display at the top of the Dialog</param>
/// <param name="buttons">The Strings that act as label/value of the Bottons in the Dialog</param>
/// <param name="chat_channel">The channel on which to send the response</param>
void Dialog(UUID avatar, string message, string[] buttons, int chat_channel);
//// <value>
/// Grants access to the objects inventory
/// </value>